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Engineer for Game Technologies
2 weeks ago
Electronic Arts is seeking a skilled Engineer for Game Technologies to join our Frostbite team. As a key member of our global team, you will develop innovative solutions for game development and collaborate with domain experts who are passionate about pushing the boundaries of what is possible in game development.
Frostbite is a state-of-the-art game development engine that powers some of the world's most popular games. Our team works closely with game content creators and software engineers to deliver high-quality gaming experiences.
Key Responsibilities:
- Developing and maintaining movie decoding, encoding, and playback solutions.
- Collaborating with game content creators and software engineers.
- Designing and implementing high-performance, memory-efficient, and multithreaded code.
Requirements:
- C++ programming expertise with at least 4 years of experience.
- Familiarity with C#.
- Expertise in writing efficient, reliable, and scalable code.
- Experience with industry-standard practices like unit testing, dependency injection, and continuous integration.
- Strong team collaboration skills.
- Bachelor's degree in computer science.
- 5 years of professional experience in desktop application development.
- Familiarity with WPF and concepts related to tool development.
- Experience with:
- Movie containers.
- Video and audio codecs.
- Streaming protocols.
- FFMPEG.
- Game industry experience.
We prioritize creating a workplace that supports work-life balance and provides opportunities for growth and development.