Technical Art Expert

1 week ago


Montreal, Quebec, Canada Electronic Arts Full time

At Electronic Arts, we are looking for a skilled Technical Artist to join our Battlefield team. As a Technical Artist, you will play a crucial role in defining, creating, and managing the project's art tools and workflows.

Key Responsibilities:

  1. Collaborate with art and engineering stakeholders to enhance efficiency and quality through process modifications or tool creation.
  2. Troubleshoot technical issues with the art team, both in the DCC packages and in the game engine.
  3. Participate in art asset and level reviews, with an eye towards identifying technical concerns and risks.
  4. Monitor, analyze, report, and provide guidance on game performance and memory usage.
  5. Maintain and facilitate cross-discipline communication on technical matters.
  6. Adapt and learn new techniques and processes.
  7. Develop an inclusive work environment.

Requirements:

  1. Prior experience as a Technical or 3D Artist within the games industry.
  2. Experience of a full development cycle of AAA games is an asset.
  3. Solid knowledge of 3D and 2D content creation software (such as Maya, Substance, ZBrush).
  4. Experience with asset integrations into a game engine.
  5. Aptitude for self-directed learning of new technologies and processes.
  6. Experience writing scripts/tools in Python, C# or C++ is an asset.
  7. Understanding of modern lighting and rendering techniques is an asset.
  8. Empathy for addressing the problems of others and a respect for their time and ability to receive and share constructive criticism.
  9. Strong teamwork and communication skills programmers, and designers.

About Electronic Arts:

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.



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