Visual Effects Art Director
6 days ago
Ubisoft Entertainment is a leader in the entertainment industry, creating immersive gaming experiences for players worldwide.
About the RoleThis position as a Lead Character Modeller at Ubisoft MTL will guide the characters team on a project, overseeing and supporting talented team members in transforming concept designs into defining characters.
Responsibilities include collaborating with other art leads and the art director to develop the game vision, coordinating character modellers throughout the 3D pipeline, balancing artistic aspects with technical constraints, reviewing integrated work for quality and animation, and providing mentorship and constructive feedback.
- Qualifications:
- At least 5 years of experience in modelling, texturing, or relevant fields (leadership an asset)
- Knowledge of 2D art tools and 3D software (e.g. 3DS Max, Maya, Substance Painter, Marvelous Designer, ZBrush)
- Solid understanding of topology, materials, textures, proportion, anatomy, animation, and game limitations
- Excellent mentorship, communication, organization, time management, interpersonal, and presentation skills
- Flexibility and resourcefulness
- A collaborative, creative, and empathetic spirit
Familiarity with project management software (e.g. Jira), 3D scanning, and optimization techniques is a plus.
We are looking for a highly skilled professional to lead our character modelling team.
The salary range for this position is approximately $120,000-$150,000 per year.
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