3D Animation Specialist
4 weeks ago
As a 3D Animator at Ubi Montreal, you will be responsible for creating high-quality animations that bring games to life. Your goal will be to create animations that are both visually appealing and consistent with the game's style.
You will work closely with artists, designers, programmers, and other animators to ensure that your animations meet the team's goals. Your attention to detail, organizational skills, and ability to communicate effectively will be essential in this role.
Key Responsibilities:
- Sync the engine and build to ensure you're working with the latest code and animations;
- Collaborate with the team to update and be updated on the current situation;
- Stay up-to-date with the latest academic literature in animation to stay at the forefront of your field;
- Depending on the production stage, you will move on to prototyping, key framing, or blocking an animation, working on your animations from scratch or from motion capture, testing and validating your designs, problem-solving, and polishing your animations.
Qualifications:
- A diploma in 3D animation for videogames or equivalent;
- At least 5 years of experience in videogame animation or equivalent;
- Proficiency in communicating with all disciplines and supporting and elevating the team in terms of visuals;
- Experience with animation software such as Motion Builder, 3ds Max, or Maya;
- A passion for pushing the envelope while understanding the demands of cohesive teamwork.
Additional Information:
Charles-Antoine and Marie, our talent acquisition specialists, will review your application. Please send us a portfolio of your best work, along with your CV highlighting your education, experience, and skills.
Please note that our positions are hybrid, and if you reside outside Quebec or Canada, relocation will be necessary. If you require a work permit, your eligibility will depend on your education and relevant work experience, as required by the government.
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