World Artist

1 month ago


Vancouver, British Columbia, Canada Electronic Arts Full time

Job Summary

We are seeking a skilled World Artist to join our team at Electronic Arts. As a World Artist, you will be responsible for creating immersive and engaging game worlds using real-world topography data.

Responsibilities

  • Design and build playable worlds using real-world terrain data.
  • Create 3D models of architecture, foliage, and props from photo references and concept art.
  • Collaborate with designers to support game modes, player encounter needs, and narrative elements.
  • Conduct field trips to capture reference photography and scans.
  • Refine art assets and optimize performance.
  • Maintain world art confluence pages to ensure workflows and best practices are up to date.

Requirements

  • Strong understanding of layout, lighting, and color and their impact on gameplay.
  • Excellent technical skills in 3D modeling software such as Maya or Blender.
  • Experience working with physically based rendering pipelines.
  • Knowledge of terrain and landscape generators.
  • Ability to push asset fidelity and refine production techniques.

What We Offer

  • Competitive base salary ranges in California ($103,200 - $145,600 USD annually).
  • A comprehensive benefits package including paid time off, sick time, holidays, and parental leave.
  • Opportunities for bonus and equity.

About Electronic Arts

Electronic Arts is a global leader in the video game industry, dedicated to inspiring the world to play. We are committed to creating a safe and respectful workplace that empowers our employees to thrive in both work and life.


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