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Senior Rendering Architect

1 month ago


Montreal, Quebec, Canada 2K Full time

Cloud Chamber is seeking a seasoned Senior Rendering Architect to spearhead the development of our next-generation game engine. As a key member of our rendering team, you will be responsible for designing and implementing cutting-edge rendering technologies, collaborating with concept artists and art directors to bring our vision to life, and mentoring junior engineers to ensure the success of our project.

Key Responsibilities:

  • Design and implement novel rendering techniques to achieve unparalleled visual fidelity.
  • Collaborate with cross-functional teams to integrate rendering solutions with other game engine components.
  • Mentor and guide junior engineers to develop their skills and expertise.
  • Develop and maintain high-performance rendering pipelines.
  • Contribute to the development of Unreal Engine 5 features and tools.

Requirements:

  • 7+ years of experience in game engine development, with a focus on rendering.
  • Strong understanding of 3D math and computer graphics principles.
  • Experience with Unreal Engine 4 or 5, with a focus on rendering and graphics.
  • Excellent communication and leadership skills.
  • Ability to work independently and collaboratively in a fast-paced environment.

About Cloud Chamber:

We are a collaborative team of passionate game developers dedicated to creating immersive and engaging experiences. Our focus on innovation, quality, and teamwork drives us to push the boundaries of what is possible in game development.