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Senior Game Systems Programmer

2 months ago


Montreal, Quebec, Canada Behaviour Interactive Full time
{"title": "Principal Generalist Programmer", "description": "Unlock the Future of Interactive Entertainment

At Behaviour Interactive, we're pushing the boundaries of what's possible in the world of gaming. As a Principal Generalist Programmer, you'll play a pivotal role in shaping the future of our live game as a service, Dead by Daylight.

We're looking for a seasoned expert with a proven track record in game development, minimum 15 years of experience, and expert proficiency in C++. Your expertise will be invaluable in delivering major system features, collaborating with cross-functional teams, and mentoring junior programmers.

As a Principal Generalist Programmer, you'll be responsible for coding new systems, refactoring existing ones, and optimizing performance and memory issues. You'll work on a wide variety of features, from tooling and backend to player-facing code and platform-specific implementations.

We value diversity, creativity, and collaboration. If you're passionate about game development and want to be part of a dynamic, independent studio, we'd love to hear from you.

Key Responsibilities:
  • Coding new systems and refactoring existing ones
  • Collaborating with cross-functional teams
  • Mentoring junior programmers
  • Optimizing performance and memory issues
Requirements:
  • Minimum 15 years of experience in game development
  • Expert proficiency in C++
  • Experience with backend development (NodeJS, TypeScript, AWS) is a plus

We offer a dynamic, creative environment where everyone is celebrated. Join us and be part of the future of interactive entertainment.

", "company": "Behaviour Interactive"}