Senior Character Effects Artist
3 weeks ago
Zoic Studios is a renowned Visual Effects company that specializes in high-end visual effects for television, film, and advertising. Our mantra is Visual Evolution, focusing on every aspect of the process, from the final picture to the pipeline used to create them.
Job SummaryThe Senior Character Effects Artist is a key member of our team, responsible for creating effects elements for lighting and compositing that support the visual style and narrative of our projects. This role will also be instrumental in developing creative and technical tools, as well as establishing pipeline-related workflows.
Key Responsibilities- Design, create, and enhance the look of computer-generated effects and elements from initial concept through shot production.
- Help establish and follow the narrative look of the project.
- Establish look development of computer-generated effects translated from 2D artwork.
- Design and implement generic effects element creation for production-independent effects library.
- Develop new tools to generate effects elements or enhance capabilities and workflow within technology guidelines.
- Perform technical work in support of shot production using various production tools.
- Troubleshoot creative and technical issues; find elegant solutions to complex tasks.
- Partner with other disciplines to help support each department's effects integration requirements.
- Assist with mentoring, training, and development of talent within the department.
- 5+ years of high-end production experience in television or feature films as a CG FX artist and/or TD.
- Experience in producing effects such as smoke, fire, clouds, water, steam, destruction, using both procedural or physical simulation techniques.
- Proficiency with particle simulations in controlling the motion and look of particles.
- Knowledge of applicable software and platforms; Houdini 18.0 (or higher) experience.
- Knowledge of Houdini's VEX and shading languages, a plus.
- Working knowledge of Mantra rendering, Nuke compositing, and Maya.
- Working knowledge of Renderman and Katana for lighting the effects.
- Experience with advanced lighting techniques such as Global Illumination, HDRI, subsurface scattering, and real-world lighting setups, a plus.
- Experience with 3D paint packages, a plus.
- Modeling, Texturing, and/or Lighting experience, a plus.
- Strong communication skills to work in a collaborative work environment.
- British Columbia Employees Pay Range: $50 - $65 (The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position).
- Candidates MUST be located in the Lower Mainland, British Columbia. This Role requires the candidate to work onsite, within our Vancouver Studio in Gastown.
- Zoic does not cover relocation costs.
- Any and all remote positions require the candidate to have a reliable internet connection via ethernet and work on Pacific Standard Time.
- This job description contains the basic requirements for the position and is NOT intended to be a complete list of responsibilities; other duties may be assigned.
- Due to the sheer volume of applications, we regret that only those selected to interview will be contacted.
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