Pipeline Technical Artist
1 week ago
About EA SPORTS Tech
EA SPORTS Tech is a team of specialized technology experts working on cutting-edge projects for EA SPORTS titles. We invest in future technologies, shared tooling, and production workflows to push visual boundaries and experiences for our players.
Job Summary
We are seeking a Content Tool and Pipeline Technical Artist to partner with project leadership and our team of Technical Artists to develop the next generation of content creation tools. As a key member of our team, you will be responsible for developing and maintaining the content pipeline, DCC software tools, providing artist support, and general troubleshooting of tools and the pipeline.
Responsibilities
- Develop and maintain the content pipeline and DCC software tools.
- Provide artist support and general troubleshooting of tools and the pipeline.
- Assume ownership of content and resolve technical or quality issues that arise.
Requirements
- At least 5+ years of games/VFX/cinematic production experience working in technical art/pipeline development roles.
- Demonstrated experience developing and maintaining tools.
- Experience with production pipelines.
- Effective communication skills with different audiences: artists, engineers, and managers.
- Expert in scripting/programming in Python.
- Experience with Houdini/Maya.
- Experience with version control, Git/Perforce and code review.
Preferred Qualifications
- Experience with Render Farm Managers such as Deadline.
- Experience with Production Management software such as ShotGrid.
- Experience with Machine Learning and data management.
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