Interactive Graphics Developer
2 weeks ago
**About Behaviour Interactive**
We are a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto, Rotterdam and in the UK.
Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight.
As an Interactive Graphics Developer, you will be part of our team that tackles a broad range of rendering features and optimizations to deliver a high-quality, immersive gaming experience.
**Responsibilities**
- Collaborate with design, artists and other developers to implement and optimize rendering features as well as rendering pipeline tools such as game specific special effects, debug / profiling tools, integration or implementation of state-of-the-art rendering techniques on PC, XBOX Series X, XBOX One, PlayStation 5, PlayStation 4 and Nintendo Switch.
- Monitor and improve rendering performance through profiling and optimization on all supported platforms.
- Participate in technical design and code reviews.
**Requirements**
- You need to have a strong understanding of 3D graphics principles, including shading, lighting, texturing, and rendering techniques.
- Good knowledge of modern graphics APIs like DirectX11/12, Vulkan and shading languages like HLSL.
- Experience with modern C++ 11/14.
**Why join us?**
You'll be working closely with a diverse group of professionals across programming, design, art, and animation. Our team is passionate about pushing the boundaries of game graphics and creating unforgettable experiences.
**Salary:** $85,000 - $110,000 per year, depending on experience.
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