Principal Materials Artist
1 week ago
We are seeking a highly skilled Principal Materials Artist to join our team at Electronic Arts. As a Principal Materials Artist, you will be responsible for creating and maintaining a high-quality library of textures and materials that will serve as the backbone for all of the game's surfacing needs.
Key Responsibilities:
- Build, curate, and manage a core library of textures and materials to be used across the game.
- Address the needs of other disciplines that might benefit from a shared library, including our Hard Surface and Character team.
- Work with Technical Art to co-develop our layered material system and customize it to suit specific needs.
- Work with Lighting to ensure consistency in our surface response across the game.
- Communicate across internal and external teams new and changing surface textures.
- Create important pipelines supporting assets from Substance Designer, Substance Painter, and Megascan textures.
- Work with production to schedule and deliver assets on time.
Requirements:
- 4+ years of professional experience as a 3D Artist for games. Experience working on AAA game/s through the full development cycle (from concept to ship) as an embedded member of a studio development team strongly preferred.
- Portfolio of highly detailed surfaces with a focus on realistic material development. Display a range of surface types from naturalistic, artificial, and foliage.
- Mastery of relevant software packages such as Maya, Photoshop, Substance Designer, Substance Painter.
- A strong service-minded approach to helping other art departments.
- A strong understanding of modern physically based rendering, especially in Unreal.
- Experience developing your own material graphs is a plus. Technical Art will be doing the heavy lifting, but the ability to quickly prototype and communicate to Technical Art is a big advantage.
- Experience with Unreal Engine 4/5 is nice to have, but not a requirement.
- A desire to work in a highly collaborative, iterative team environment. Giving and accepting constructive feedback is a core value of our team.
- Passion for making and playing games.
About Electronic Arts:
Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.
We're looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life.
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