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Designer Senior Spécialisé en Unreal Engine

2 months ago


Montreal, Quebec, Canada Silent Partners Studio Full time
Description du Poste

La société Silent Partners Studio, spécialisée dans la conception et la production d'images et de contenus animés pour les arts numériques et du spectacle, recherche un.e Designer Senior expérimenté.e et motivé.e pour son studio de Montréal.

Responsabilités Principales
  • Contribuer au processus créatif en générant les éléments demandés pour les projets.
  • Collaborer directement avec les producteurs créatifs, les directeurs créatifs, les directeurs artistiques et les chargés de projet.
  • Participer aux réunions de création et de production, éventuellement sur le site, en fonction des besoins.
  • Assister l'équipe créative dans diverses tâches.
  • Fournir des éléments dans le format correct et respecter les délais établis.
  • Collaborer pour résoudre les problèmes et apporter des corrections avec l'équipe.
  • Maintenir une conscience de l'avancement du projet et participer à la communication quotidienne avec l'équipe.
  • Présenter des aperçus et des travaux en cours à l'équipe.
  • Rester informé des nouvelles technologies et tendances artistiques.
  • Effectuer toute autre responsabilité et tâche connexe associée au poste.
Qualifications
  • 4 à 7 ans d'expérience dans la création de contenu visuel, en particulier dans Unreal Engine, avec une formation en animation 2D/3D, jeu vidéo ou VFX.
  • Diplôme en animation 2D/3D, jeu vidéo ou VFX ou expérience connexe.
  • Compétences avancées en Unreal Engine et en plugins standard; une bonne connaissance d'Illustrator est un atout.
  • L'expérience de tout autre logiciel 2D/3D est considérée comme un atout, en particulier en ce qui concerne l'intégration avec Unreal Engine.
  • Aptitude avérée à respecter les conventions de dénomination et à maintenir des structures de dossiers organisées sur le serveur, ainsi qu'une expérience du contrôle des révisions.
  • Familiarité avec les techniques de recherche technique et artistique, en particulier dans le contexte du rendu en temps réel et de la production virtuelle.
  • Esprit de collaboration et capacité à proposer des solutions techniques et des outils innovants dans Unreal Engine afin d'améliorer les flux de travail des projets.
  • Des compétences en programmation C++ en général sont considérées comme un atout.
  • Compréhension de divers aspects techniques tels que les formats, les codecs, la synchronisation audio, les fréquences d'images et les conventions de dénomination des fichiers dans l'environnement Unreal.
  • Expérience avérée dans la création de visuels en temps réel qui s'intègrent de manière transparente dans les environnements multimédias, améliorant ainsi l'expérience globale de l'utilisateur.
Aptitudes et Expérience
  • Communication efficace et interaction ponctuelle avec l'équipe.
  • Participation active aux étapes de création, de production et de travaux en cours des projets.
  • Identification rapide et signalement des problèmes techniques.
  • Veiller à la propreté du projet tout au long du processus et avant l'archivage.
  • Compétence pour estimer et rendre compte avec précision de l'avancement du travail quotidiennement ou selon les besoins.
  • Capacité à rester calme sous pression.
  • Grande attention aux détails et précision.
  • Flexibilité requise à travailler hors des heures habituelles de travail.
Conditions de Travail
  • Contrat permanent à temps plein.
  • Couverture d'assurance collective incluant un service de télémédecine après 3 mois.
  • Environnement de travail créatif, dynamique et rapide.
  • Code vestimentaire décontracté.
  • Collations et boissons quotidiennes.