Environment Artist
4 weeks ago
Job Summary:
We are seeking a skilled Environment Artist to join our team at Industrial Light & Magic. As an Environment Artist, you will be responsible for creating high-quality, photorealistic environments for film and episodic projects.
Key Responsibilities:
- Work on 3D environment shots, both photo realistic and stylized
- Perform layout and set dressing of environments using 3D assets
- Create individual assets including modelling, texturing, look dev, and publishing
- Source suitable reference materials for required assets
- Collaborate with different department specialists to ensure assets are working for the needs of the environment
- Present lit and shaded environments for feedback
- Participate in team reviews of the work under development
- Work under the direction of the lead and supervisor of the show
- Encourage partnership by sharing knowledge
- Look for solutions that will give the fastest result with the best quality to achieve a desired look
- Show regular progress to the lead and supervisor
- Produce work within the production schedule
- Communicate respectfully and clearly with the rest of the team
Requirements:
- 3+ years of relevant professional VFX experience and at least a college level diploma or higher in computer graphics, fine arts, design, or photography, or related field; OR 5+ years of relevant professional VFX experience in lieu of education
- Proficient in multiple CG techniques, including modelling, texturing, look-development and lighting
- Good knowledge of procedural set dressing and scattering systems, including Layout
- Good knowledge of 3D organic and procedural asset creation (like vegetation or terrain)
- Strong understanding of visual language - texture, colour, dimension, scale, perspective, lighting, shade, composition depth of field, proportion, etc.
- Knowledge of the USD workflow
- Good knowledge of working with photogrammetry
- Strong lighting skills
- Exhibits teamwork and interdisciplinary thinking
- Strong communication
- Good knowledge of the following software: Photoshop, Houdini, Solaris, and Katana with Renderman or similar renderer
- Additional environment tools like Gaea, Speedtree, Zbrush, Substance Painter
- Shown ability to learn new software quickly
- Being curious of new tools and technologies to improve efficiency
- Eagerness for improvement, of attention to details and photo realism of your work
- Desire to grow with the company
- Demo reel and shot breakdown (required)
- Nice to have: Experience with scripting/automation
Compensation:
The hiring range for this position in Vancouver is C$84,100 to C$107,700 per year based on a 40-hour work week. The amount of hours scheduled per week may vary based on business needs.
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