Gameplay Animator 4 Position
1 month ago
Job Title: Gameplay Animator 4
Job Summary:
We are seeking an experienced Gameplay Animator to join our team at Apex Systems. As a Gameplay Animator, you will be responsible for delivering high-quality animation assets that meet or exceed the animation quality bar for the project. You will also provide support for pre-visualization animation when required.
Responsibilities:
- Produce high-quality animation assets that adhere to technical specifications.
- Collaborate with Engineers, Technical Animators, and Rigging Directors to define and refine animation tools, pipelines, and technical systems.
- Collaborate with Designers and Technical Animators to prove out gameplay and design locomotion sets.
- Develop pre-visualization animation.
- Collaborate effectively with the Gameplay Animation team.
- Help teams with gameplay animation problem-solving through continuous feedback and education.
Requirements:
- 5+ years of experience creating high-quality in-game animation assets, preferably on a highly rated Shooter or Action title.
- Experience with keyframe and motion capture animation.
- Technical understanding of animation tools, pipelines, and technical systems.
- Experience working with locomotion trees and state-flow animation systems.
- Experience using MotionBuilder and one or more 3D applications: Maya (preferred), Max, or Softimage.
- Self-motivated, creative problem solver, team builder, subject matter expert.
- Rigging experience is a plus.
Software Requirements:
- Maya
- MotionBuilder
- Unreal
- Perforce
Submission Guidelines:
- Please include a link to your portfolio that best demonstrates your range in design.
Interview Process:
- Portfolio needed at submission stage
- HSAs will be scheduled ASAP, 2-4 rounds anticipated
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