Materials Artist Position

3 days ago


Montreal, Quebec, Canada 2K Full time
## Materials Artist Position

Cloud Chamber is seeking a highly skilled Technical Materials Artist to join our team. As a Technical Materials Artist, you will be responsible for creating high-quality materials and shaders for our games. Your technical understanding and artistic skills will be key in assisting the creation of visually stunning environments, props, and characters.

### Key Responsibilities:

* Create optimized custom materials and material functions using the Unreal Engine material editor
* Collaborate with the art director and lead materials artist to develop materials and shaders that fit our stylized look
* Work with engineering and other technical artists to ensure materials are performant
* Act as a liaison between the materials team and core tech/tech art teams

### Requirements:

* 3+ years of experience as a texture or technical artist
* Previous experience with creating Unreal materials and shaders from scratch
* Strong knowledge of texturing software, preferably Substance Designer and Painter
* Familiarity with material layer systems
* Ability to work independently with a high level of autonomy

### What We Offer:

* A dynamic and collaborative work environment
* Opportunities for growth and professional development
* A chance to work on a highly anticipated game project

### How to Apply:

If you are a skilled technical materials artist with a passion for creating high-quality materials and shaders, we encourage you to apply for this exciting opportunity.

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