Technical Director
2 months ago
Job Title: Technical Director - Game Product Solutions
Company: Electronic Arts
Job Type: Full-time
Location: Remote or Hybrid
About Us: Electronic Arts is a leading global interactive entertainment company that delivers immersive and engaging experiences to millions of players worldwide.
Job SummaryWe are seeking an experienced Technical Director to lead our Game Product Solutions team. As a Technical Director, you will be responsible for managing a team of software engineers, creating technical strategies, and leading architecture/design. You will work closely with cross-functional teams, including Product Management, Creative Technologies Leadership, and partners to design technical solutions that meet project requirements and schedules.
Key Responsibilities- Lead a dynamic team of software engineers, promoting an atmosphere of innovation and collaboration.
- Collaborate with game and technical team members within Creative Technologies and customers (game teams) to define goals and milestones.
- Work with Product Management, Creative Technologies Leadership, and partners to design technical solutions that meet project requirements and schedules.
- Use expertise to arbitrate technical decisions for the engineering team, and articulate/define the WHAT, HOW, and (in partnership with Product Management) WHY for our technology roadmaps.
- Provide technical mentorship and guidance to the team, promoting an environment of learning and improvement.
- Review completed engineering deliverables before release, ensuring that they meet our standards of quality and reliability.
- Identify potential technical risks and manage them, implementing mitigation strategies.
- Develop an understanding of EA's game technologies, engines, and strategies, ensuring that our development is aligned with EA's broader goals.
- 8+ years as a software engineer/developer, with increasing levels of responsibility.
- Proficiency in risk management, able to identify potential issues and create mitigation strategies.
- Comfortable working in a remote or hybrid environment.
- Bachelor's degree in one of Computer Science (or related technical field) or equivalent practical experience.
- Instil a culture that prioritises game teams as valued customers, ensuring their needs are met at the forefront of product delivery and the decision-making process.
- Set clear goals, and deliver them on time/at quality.
- Negotiate with partners, vendors, and customers (game teams/game creators).
- Vacation (3 weeks per year to start)
- 10 days per year of sick time
- Paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave)
- Extended health/dental/vision coverage
- Life insurance
- Disability insurance
- Retirement plan
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