Cinematic Artist

3 days ago


Vancouver, British Columbia, Canada IFG - International Financial Group Full time
Job Title: Mid-Level Cinematic Artist

Job Overview:

This is a mid-level position for a Cinematic Artist to work on video game development projects. The successful candidate will have a strong background in cinematic art, storytelling, and visual effects.

Key Responsibilities:

  • Work closely with the Cinematics Director and other departments to create compelling cinematic scenes.
  • Pre-visualize scenes in Maya and Unreal using concepts, scripts, and storyboards.
  • Prepare and support motion capture sessions.
  • Perform technical layout of real-time scenes in Motion Builder, Maya, and Unreal.
  • Edit scenes with audio using Premiere and Unreal.
  • Publish the final camera work.
  • Create seamless transitions between gameplay and cinematics.
  • Convey emotions and storytelling through cinematic cameras.
  • Develop a deep understanding of proprietary tools and processes used in layout.
  • Anticipate layout production needs and effectively communicate tool requests.
  • Collaborate with production on dependencies, estimates, and scheduling.
  • Mentor and train new layout artists as needed.

Requirements:

  • At least 2 years of experience in video game development, film/television, or equivalent.
  • Art-related degree and/or comparable professional experience.
  • In-depth understanding of cinematic language and storytelling techniques.
  • Strong knowledge of camera lenses and principles of cinematography.
  • Experience working with motion capture.
  • Comprehensive understanding of animation principles.
  • Ability to offer creative problem-solving ideas for cinematics.
  • Excellent time management and organizational skills.
  • Proficiency in Maya, Motion Builder, and Premiere.

Preferred Qualifications:

  • Scripting skills in Maya and Motion Builder.
  • Unreal Engine or other game engine experience.
  • Animation, rigging, and video editing experience.


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