Senior Level Artist

1 week ago


Montreal, Quebec, Canada PlayStation Full time

Why PlayStation?

PlayStation is a global leader in entertainment, producing a range of innovative products and services, including the PlayStation5, PlayStation4, and PlayStationVR. We strive to create an inclusive environment that empowers employees and embraces diversity.

Our Mission

We are committed to delivering exceptional gaming experiences that exceed our customers' expectations. Our team is passionate about innovation, technology, and play, and we are looking for talented individuals to join our growing global team.

Job Summary

We are seeking an experienced Senior Level Artist to join our Haven Entertainment Studios project team. The successful candidate will be responsible for creating high-quality assets and environments that align with the game's concept and artistic vision.

Key Responsibilities

  1. Collaborate with the art and design team to create ambitious levels and environments.
  2. Create and integrate high-quality assets, including 3D models, textures, and lighting.
  3. Block out environments to shape the level intentions and define production needs.
  4. Develop modular architecture kits and ensure visual consistency.
  5. Contribute to the development of art style and ensure a balance between quality and performance.
  6. Provide recommendations and feedback to improve level art creation workflows.
  7. Lead and mentor junior artists, ensuring they have the necessary skills and knowledge to succeed.
  8. Troubleshoot technical art issues and identify potential solutions.
  9. Ensure the player experience is outstanding, with a focus on visual storytelling and sensitivity.
  10. Communicate effectively with stakeholders, including designers, producers, and other team members.
  11. Manage deadlines and workloads effectively, prioritizing tasks and dependencies.
  12. Participate in internal play sessions to provide and implement feedback.
  13. Stay up-to-date with industry trends and technology advancements.

Requirements

  1. 5+ years of experience in a related role, with a strong understanding of artistic principles, lighting, and composition.
  2. Exceptional skills in modeling, texturing, and environment dressing.
  3. Solid communication and collaboration skills, with the ability to receive and give feedback.
  4. Excellent ability to organize and prioritize work, with a focus on meeting deadlines and delivering high-quality results.
  5. Ability to communicate effectively with all members of the development team.
  6. Resourcefulness in problem-solving, with a focus on finding creative solutions.
  7. Comfortable navigating ambiguity and displaying flexibility and adaptability throughout the production process.
  8. Understanding of best working practices in terms of pipeline flow and game optimization.
  9. Ability to work within an established art style and contribute to its development.
  10. Vast experience in level creation in a real-time game engine.

Preferred Qualifications

  1. Previous work with Unreal Engine.
  2. Familiarity with industry-standard software, including Blender, Photoshop, Substance Suite, Houdini, Gaea, SpeedTree, or other relevant tools.
  3. Understanding of the technical considerations and best practices for Games As A Service.


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