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VFX Artist II
1 month ago
We are seeking a highly skilled VFX Artist II to join our team at Electronic Arts (EA). As a VFX Artist II, you will be responsible for creating high-quality visual effects for our games, working closely with the development team to ensure that the effects meet the project's aesthetic vision.
Responsibilities:- Create stylized interpretations of real-world visual effects within the confines of engine memory and performance constraints
- Collaborate with the VFX team, Direction, and other cross-discipline partners to achieve the project's aesthetic vision
- Contribute to the design and technical implementation of VFX from brainstorming through the testing and bug fixing
- Assist with defining and setting priorities, contributing creative solutions to technical challenges and inspiring others through knowledge sharing and documentation
- 3+ years of experience as a VFX Artist contributing to all phases of production on a title
- Experience creating advanced visual effects in through use of particles, static and animated textures, lights, post processing, materials, meshes, and shaders
- Experience developing visual language across an ecosystem of effects, and working with engine lighting, post effects, and physically based shading models
- Experience with physics-based animation, impact interactions, destruction, and water
- Experience creating 3D assets, materials, and hand painted textures in other packages (e.g. Photoshop, After Effects)
- Technical comprehension in relation to visual scripting environments such as Unreal Engine's Niagara & Blueprints, Unity's VFX Graph
- Experience using GPU profiling tools such as PIX or GPAD
- Working knowledge of creating shaders within a Unity or Unreal shader graph
- Base salary ranges: $89,300 - $123,000 CAN Annually
- Benefits package including vacation, sick time, paid top-up to EI/QPIP benefits, extended health/dental/vision coverage, life insurance, disability insurance, retirement plan
- Certain roles may also be eligible for bonus and equity