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Texture Artist

1 month ago


Montreal, Quebec, Canada SHED Full time
Responsibilities

We are seeking a skilled Texture Artist to join our team at SHED. As a key member of our visual effects team, you will be responsible for creating high-quality textures for characters, sets, and props.

Key Responsibilities:

  • Design and create textures from 2D designs and references, with a focus on achieving a cartoonish style.
  • Collaborate with character modelers to optimize UVs and ensure seamless texture application.
  • Develop and implement texture strategies to achieve the desired artistic direction.
  • Work closely with lighting designers to ensure optimal renderings and color consistency.
  • Execute corrections and revisions as requested by supervisors and the director.
  • Organize and present work for validation and feedback.
Requirements

To be successful in this role, you will need:

  • A degree in a 3D animation program or related field.
  • Experience in 3D texturing and shading, with a focus on film, advertising, and television.
  • An excellent artistic eye for color and materials.
  • In-depth knowledge of post-production techniques and shader writing.
  • Proficiency in Substance Painter, Photoshop, Houdini, Maya, and Redshift.
Working Environment

You will be part of a small team of texture and shading specialists, working on a variety of projects. Depending on the project, you may work independently or collaborate with colleagues located around the world.

We value a healthy work environment, with a focus on commitment, mutual support, and open communication. Whether you're looking to advance in your discipline or take on new challenges, you'll find the right environment at SHED.

We offer a flexible hybrid work arrangement and group health insurance to support your work-life balance.