Senior Unity Developer: XR Expert
6 days ago
We are seeking an experienced Unity Developer with a strong background in Virtual Reality (VR) to join our team at Aequilibrium Software Inc. as a Senior Unity Developer.
Key Responsibilities- Collaborate with cross-functional teams to design and develop high-quality, engaging VR experiences.
- Develop and maintain complex Unity projects, ensuring timely delivery and high-quality results.
- Work closely with developers, designers, and artists to create and enhance features across all aspects of the experience, including XR functionalities, UI elements, animations, audio, physics, and rendering.
- Contribute to the development of new features and technologies, staying up-to-date with industry trends and best practices.
- 5+ years of industry experience working with Unity or other game frameworks.
- Strong competency in C# and a passion for programming.
- Strong knowledge of SOLID principles and coding good practice.
- Experience working in an Agile development environment.
- Strong understanding of the UX design process and working alongside the UX design team.
- Virtual Reality / MR / AR development experience.
- Broad knowledge of game architecture and technologies (gameplay, UI, etc.).
- Experienced with shipping applications or products.
- Proficient in the use of source control (PlasticSCM, Unity Collab, Git) and source code management patterns.
- Strong understanding of real-time rendering and rendering bottlenecks.
- Ability to integrate with external plugins, APIs, and libraries.
- Ability to analyze and troubleshoot complex issues across multiple processes or development pipeline involving various technologies.
- Meta Quest/Rift experience specifically.
- Education/Training software or serious game experience.
- Experience working with story-based or dialogue-centered applications.
- Have published applications on an app store, online platform, or console.
- Experience creating Unity Assets.
- Experience with 2D or 3D animation or 3D modeling.
- Sound Design experience (if they make their own sound assets, that's great).
- Lighting and Rendering experience.
- Level design/creation experience.
- Unity render pipelines and shaders (HLSL/ShaderLab) experience.
- Networking or multiplayer experience (e.g., Photon).
- Understanding of CI/CD processes.
- Developed applications using RESTful APIs.
- Bachelor's degree in computer science, computer engineering, or a similar field.
- Competitive compensation rates.
- Remote work opportunities.
- Medical, dental, and extended health benefits.
- Employee referral bonus.
- Feedback based on regular 1:1s.
- Team-bonding events.
- And more perks.
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