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Hard Surface/Weapon Artist
2 months ago
We are seeking a highly skilled Hard Surface/Weapon Artist to join our team at Ubisoft. As a key member of our art department, you will be responsible for creating high-quality 3D models and textures for our games.
Key Responsibilities- Design and create 3D models and textures for weapons and other hard surface objects.
- Collaborate with other teams to ensure consistency and quality across the game.
- Develop and maintain a deep understanding of game engines and their limitations.
- Stay up-to-date with industry trends and best practices in 3D modeling and texturing.
- Work closely with the production team to meet project deadlines and deliver high-quality assets.
- Bachelor's degree in 3D Modeling, Fine Art, or a related field.
- Proven experience in 3D modeling and texturing, with a focus on hard surface objects.
- Strong understanding of game engines and their limitations.
- Excellent communication and collaboration skills.
- Ability to work in a fast-paced environment and meet deadlines.
At Ubisoft, we offer a dynamic and supportive work environment that fosters creativity and innovation. Our team is passionate about creating engaging and immersive gaming experiences, and we're looking for talented individuals who share our vision.
We offer a competitive salary and benefits package, as well as opportunities for professional growth and development. If you're a motivated and talented individual who is passionate about 3D modeling and texturing, we encourage you to apply for this exciting opportunity.