Senior Character Artist Unreal Engine
1 day ago
Edmonton, Division No. 11, Canada
HellaGoodAudio
Full-time
€100,000 - €150,000 Contract
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Shape high-quality characters for Unreal Engine as a Senior Character Artist with Arcanaut Studios, working remotely from British Columbia or Alberta.
This full-time position brings early characters for a new science-fiction game to life. You will define aesthetic direction, create humans and creatures, and establish character-art quality. The work spans prototyping, look development, sculpting, texturing, clothing, faces, and hair.
Key Responsibilities
- Create realistic human and alien characters for Unreal Engine
- Develop sculpting, texturing, clothing, faces, and hair
- Define standards for character art and render quality
- Collaborate with Creative, Art, and Narrative directors
- Mentor creative and technical abilities across the team
Requirements:
- Eight-plus years’ experience or three shipped character-art titles
- At least one shipped title as Senior Character Artist
- Strong portfolio of realistic, emotive characters and creatures
- Unreal Engine four or higher experience
- Knowledge of anatomy, topology, and deformation Bring Unreal Engine, character development, and collaborative leadership skills to Arcanaut Studios’ new science-fiction game.
Key Responsibilities
- Create realistic human and alien characters for Unreal Engine
- Develop sculpting, texturing, clothing, faces, and hair
- Define standards for character art and render quality
- Collaborate with Creative, Art, and Narrative directors
- Mentor creative and technical abilities across the team
Requirements:
- Eight-plus years’ experience or three shipped character-art titles
- At least one shipped title as Senior Character Artist
- Strong portfolio of realistic, emotive characters and creatures
- Unreal Engine four or higher experience
- Knowledge of anatomy, topology, and deformation Bring Unreal Engine, character development, and collaborative leadership skills to Arcanaut Studios’ new science-fiction game.