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Animator - Cinematics - EA Sports FC

4 weeks ago


Burnaby, Canada Avature Full time

Role ID

207754

Worker Type

Temporary Employee

Studio/Department

Flexible Work Arrangement

Hybrid

Description & Requirements

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

EA SPORTS, a leading brand in entertainment, connects millions worldwide to the sports they love through top video games. We're redefining football with EA SPORTS FC, creating immersive experiences for a global community of fans. Join us as we innovate the future of football and welcome everyone to the club.

Innovation, passion, and teamwork are at the heart of everything we do. With studios in Vancouver, Bucharest, and Cologne, we are looking for the brightest talent so we can continue to create experiences that connect with millions of hearts and minds the world over.

To be successful in this role, you will need to be able to key-frame characters to a very high standard. You will work closely with the Cinematics Team to help bring quality animated performances to the game.

Your Responsibilities

- Work closely with the Director to understand the vision for the cinematics.
- Assemble Motion Capture character performances together with all the props necessary to realize the cinematics.
- Work with artists, technical artists/animators - providing feedback on rigs and tools.
- Provide feedback to other animators on the team (both internally and externally) – where necessary.
- Polish key frame face/body animation for Cinematic scenes and test in game engine.
- Work with Technical Artists/Animators and Engineers to manage and solve any technical problems that arise with both 1st and 3rd party tools and software.

Your Qualifications

- Experienced CG character animator required.
- Minimum 3 years of work experience.
- Must possess excellent character animation skills.
- Experience working with advanced facial animation rigs.
- Must have experience animating cameras, and a good eye for cinematics.
- Experience creating the various passes needed to take animations from initial previz and blocking, all the way through to fully realized, highly polished sequences.
- Must have strong working knowledge of a 3D animation package (Maya, XSI, etc.).
- Familiarity with Autodesk’s Motionbuilder preferred but not essential.
- Must have the ability to work under tight deadlines.
- Experience working in gaming preferred but not essential.
- Experience working with, and providing feedback to both artists and technical artists/animators.

Performance Competencies

- Strong technical communication and collaboration skills.
- A passion for Sports/Soccer is an asset.
- Motivated to learn how to use new or proprietary software.
- Be adaptable to different workflow methods.
- Able to communicate well with other disciplines.
- Candidate must be meticulous, detail-oriented, driven, and need very little supervision to put out high-quality work.
- Candidate must have a strong work ethic and work well with a team.
- Be positive and approachable.

Compensation and Benefits

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

- $73,200 - $101,700 CAD

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and after 3 months of service - extended health/dental/vision coverage and basic life insurance.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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