3 Days Left: Character Rigger 3

2 weeks ago


Vancouver, British Columbia, Canada Apex Systems Full time
CSG CHARACTER RIGGER 3
Client Industry: AAA Gaming
Contract Terms: 18 Months
Start Date: October 22nd, 2024
End Date: April 22nd, 2026
Location: Vancouver, BC (Hybrid - 3 Days a week in office | 2 Days Remote)
SUMMARY:
In this position, you will be responsible for carrying through the artistic vision of the project and applying your experience directly to rigging game assets that are vital to the team and for the game animation systems.
RESPONSIBILITIES:

- Work closely with the Rigging Lead to create rigged assets that conform to the technical guidelines of the target platform and engine.
- Follow direction from the Rigging Lead, as well as seek feedback from peers and art leads when needed.
- Troubleshoot rigged assets, fix content issues, and test on target platform.
- Participate in meetings as part of effective communication with the team.
- Capably and consistently meet project deadlines and milestones set by project leads.
- Document new rigging tools, techniques, and workflows as required.
- Be a positive and creative force in the team.

EXPERIENCE REQUIRED:

- 3+ years as a professional rigger or equivalent experience.
- AA/BFA preferred, or at least can demonstrate through a portfolio an industry-standard level of rigging.
- Proficient with Maya, with a high capacity to learn new tools and processes.
- Human/animal anatomical knowledge.
- Clean and efficient smooth skinning practices.
- Passion for the industry and an understanding of industry trends and technologies.
- Have a proactive work ethic; capable problem solver who is not afraid of big challenges.
- Prepared to learn in-studio workflow and tools.
- Experience with Unreal Engine 5 is a benefit.
- Python scripting knowledge is a benefit.
- Experience with MotionBuilder is a benefit.
- Knowledge of Cloth or simulation is a plus.

Top Software requirements for this role:

- Maya (required)
- Essential to the role and required for the candidate to have a good working knowledge of it.
- Unreal experience (Some experience is valued – equivalent experience in Unity also useful).
- Python scripting knowledge, preferably in Maya.
- MotionBuilder (beneficial, but will not swing an opinion).

PORTFOLIO
*Portfolio containing multiple characters, and actual footage from production required for submission.

INTERVIEW PROCESS

- Interviews will be scheduled ASAP

- 2-5 rounds of assessments anticipated.

EEO Employer

Apex Systems is an equal opportunity employer. We do not discriminate or allow discrimination on the basis of race, color, religion, creed, sex (including pregnancy, childbirth, breastfeeding, or related medical conditions), age, sexual orientation, gender identity, national origin, ancestry, citizenship, genetic information, registered domestic partner status, marital status, disability, status as a crime victim, protected veteran status, political affiliation, union membership, or any other characteristic protected by law. Apex will consider qualified applicants with criminal histories in a manner consistent with the requirements of applicable law.

Apex Systems is a world-class IT services company that serves thousands of clients across the globe. When you join Apex, you become part of a team that values innovation, collaboration, and continuous learning. We offer quality career resources, training, certifications, development opportunities, and a comprehensive benefits package. Our commitment to excellence is reflected in many awards, including ClearlyRated's Best of Staffing in Talent Satisfaction in the United States and Great Place to Work in the United Kingdom and Mexico.

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