Crowd Supervisor

2 days ago


Vancouver, Canada Bardel Entertainment Inc. Full time

OUR STORY

For more than 35 years, Bardel Entertainment has been growing and evolving, yet at our core, we remain grounded in the creative roots of the craft of animation. Our pursuit of fresh ideas, techniques, and technologies is driven by the belief that together, through creativity and collaboration, we can accomplish anything If you want to be part of an environment that empowers you to experiment, learn, and contribute to exciting projects, come and join us.

NOTRE HISTOIRE

Depuis plus de 35 ans, Bardel Entertainment ne cesse de grandir et d’évoluer, tout en restant fidèle à ses racines créatives et à l’art de l’animation. Notre quête d’idées nouvelles, de techniques innovantes et de technologies de pointe est guidée par la conviction qu’ensemble, grâce à la créativité et à la collaboration, tout est possible Si vous souhaitez faire partie d’un environnement qui vous encourage à expérimenter, apprendre et contribuer à des projets passionnants, rejoignez-nous.

What You’ll Do

Core Responsibilities

- Lead the creation, population, and management of complex crowd simulations using Houdini.
- Define the overall approach for crowd behavior, agent systems, and shot execution across the show.
- Guide the development, optimization, and maintenance of agent libraries, including animation clips, behavior logic, and visual diversity.
- Oversee the design and implementation of believable background character performances that support story, staging, and composition.
- Ensure procedural animation techniques, motion cycles, and agent variation are utilized effectively for realism and efficiency.
- Review crowd setups at both individual shot and sequence levels to maintain visual continuity and technical consistency.
- Troubleshoot advanced simulation challenges—including agent navigation, avoidance, pathing, behavior trees, and blending issues.
- Work closely with Lighting and FX to ensure crowd elements render correctly, meet quality standards, and integrate seamlessly into final frames.
- Identify workflow bottlenecks and propose pipeline and tool improvements for better performance and scalability.

Collaboration & Workflow

- Partner with Animation, Layout, CFX, Lighting, and FX to ensure crowd elements support artistic vision and meet technical requirements.
- Attend and lead crowd-specific reviews, dailies, and planning meetings to align with creative direction and production priorities.
- Collaborate with the CG Supervisor and Production to forecast complexity, schedule needs, and resource planning for crowd-heavy sequences.
- Work closely with Pipeline/TD teams to build or refine crowd tools, behaviors, debug utilities, and agent libraries.
- Provide mentorship, guidance, and technical support to crowd artists of all levels.
- Document workflows, maintain department standards, and ensure consistent naming, organization, and caching practices across the team.

Time Management & Communication

- Prioritize tasks for the crowd team and ensure timely delivery of high-quality assets and simulations across multiple sequences.
- Communicate clearly with Production about progress, issues, dependencies, and any risks to delivery.
- Adapt to evolving creative notes and balance iteration speed with long-term technical stability.
- Prepare organized scenes, readable networks, and clean handoffs for downstream departments.
- Facilitate efficient troubleshooting and maintain a calm, solution-oriented approach during production peaks.

What You’ll Bring

Experience

- Previous experience as a Crowd Lead or Supervisor in feature animation, TV, VFX, or real-time productions.
- Extensive experience with Houdini Crowd, and familiarity with tools such as Golaem, Massive, or proprietary systems.
- Experience leading small teams and providing feedback, task scoping, and technical direction.

Skills & Communication

- Strong understanding of animation principles, crowd behavior, motion editing, and scene choreography.
- Advanced proficiency in node-based procedural workflows.
- Solid understanding of simulation, caching, optimization, and shot performance tuning.
- Experience with rendering workflows and troubleshooting render-related crowd issues.
- Excellent communication and leadership skills; able to mentor, guide, and collaborate effectively across departments.
- Experience with Maya, ShotGrid, and pipeline collaboration tools is a plus.

Portfolio Requirements

A portfolio or demo reel that demonstrates:

- Crowd simulations featuring large-scale or complex agent interactions.
- Use of Houdini with shot breakdowns included.
- Clear examples of behavior logic, motion variation, clipping/cycle usage, and agent diversity.
- Shots showing integration with environments, lighting, layout, and FX.
- Problem-solving examples, technical notes, or tool-building contributions.
- Any team-lead responsibilities (if applicable): direction, review notes, pipeline improvements.

Ce que vous ferez

Responsabilités principales

- Diriger la création, la population et la gestion de simulations de foules complexes à l’aide de Houdini.
- Définir l’approche globale du comportement de foule, des systèmes d’agents et de l’exécution des plans à travers le projet.
- Superviser le développement, l’optimisation et la maintenance des bibliothèques d’agents, incluant les clips d’animation, la logique comportementale et la diversité visuelle.
- Superviser la conception et la mise en œuvre de performances crédibles de personnages d’arrière-plan qui soutiennent l’histoire, la mise en scène et la composition.
- Garantir l’utilisation efficace des techniques d’animation procédurale, des cycles de mouvement et de la variation des agents pour un rendu réaliste et efficace.
- Examiner les configurations de foule au niveau des plans et des séquences afin de maintenir la continuité visuelle et la cohérence technique.
- Résoudre les défis de simulation avancés — navigation des agents, évitement, trajectoires, arbres comportementaux, problèmes de blending, etc.
- Travailler étroitement avec l’Éclairage et le FX pour garantir une intégration fluide des éléments de foule, répondant aux standards de qualité et aux exigences de rendu.
- Identifier les goulots d’étranglement du workflow et proposer des améliorations de pipeline et d’outils pour optimiser la performance et l’évolutivité.

Collaboration & Workflow

- Collaborer avec l’Animation, le Layout, le CFX, l’Éclairage et le FX pour garantir que les éléments de foule soutiennent la vision artistique et répondent aux besoins techniques.
- Participer et diriger les revues spécifiques au crowd, les dailies et les réunions de planification afin de s’aligner sur la direction créative et les priorités de production.
- Travailler avec le Superviseur CG et la Production pour anticiper la complexité, les besoins d’horaire et la planification des ressources pour les séquences riches en foule.
- Collaborer avec les équipes Pipeline/TD pour développer ou améliorer les outils crowd, les comportements, les utilitaires de debug et les bibliothèques d’agents.
- Offrir mentorat, conseils et soutien technique aux artistes crowd de tous niveaux.
- Documenter les workflows, maintenir les standards du département et assurer des pratiques cohérentes de nommage, d’organisation et de caching.

Gestion du temps & Communication

- Prioriser les tâches pour l’équipe crowd et assurer la livraison ponctuelle d’assets et de simulations de haute qualité sur plusieurs séquences.
- Communiquer clairement avec la Production concernant l’avancement, les enjeux, les dépendances et les risques éventuels pour la livraison.
- S’adapter aux notes créatives changeantes et équilibrer vitesse d’itération et stabilité technique à long terme.
- Préparer des scènes organisées, des réseaux lisibles et des handoffs propres pour les départements en aval.
- Faciliter le dépannage efficace et maintenir une attitude calme et axée sur la solution durant les périodes de forte production.

Ce que vous apporterez

Expérience

- Expérience préalable en tant que Lead Crowd ou Superviseur en animation long-métrage, TV, VFX ou productions temps réel.
- Solide expérience avec Houdini Crowd et familiarité avec des outils tels que Golaem, Massive ou des systèmes propriétaires.
- Expérience en gestion de petites équipes, incluant la rétroaction, l’estimation des tâches et la direction technique.

Compétences & Communication

- Excellente compréhension des principes d’animation, du comportement de foule, de l’édition de mouvement et de la chorégraphie de scène.
- Maîtrise avancée des workflows procéduraux basés sur des nodes.
- Bonne compréhension de la simulation, du caching, de l’optimisation et du réglage de performance des plans.
- Expérience avec les workflows de rendu et le dépannage de problèmes liés aux foules.
- Excellentes compétences en communication et en leadership; capable de mentorer, guider et collaborer efficacement entre les départements.
- Expérience avec Maya, ShotGrid et les outils de collaboration pipeline (un atout).

Exigences du portfolio

- Des simulations de foule avec interactions d’agents à grande échelle ou complexes.
- L’utilisation de Houdini avec breakdowns de plans.
- Des exemples clairs de logique comportementale, variation de mouvement, utilisation de cycles/clips et diversité d’agents.
- Des plans montrant l’intégration avec environnements, éclairage, layout et FX.
- Des exemples de résolution de problèmes, notes techniques ou contributions aux outils.
- Toute responsabilité de direction d’équipe (si applicable) : direction, notes de review, améliorations pipeline.

Pay Range: $1,900 - $2,100 CAD per week

This salary range provided reflects our current expectations for these roles as of this posting’s date. Your final salary offer will consider various key factors, including your education, qualifications, certifications, experience, skills, geographical location, as well as the needs and requirements of the business.

Flexible work environment, Extended Health and Wellness from day 1, RRSP matching are just some of the benefits. For more details, check out our website.

If this seems like a good fit, what are you waiting for, get your application in

Échelle salariale : $1,900 - $2,100 CAD par semaine

L'échelle de salaires indiquée reflète nos attentes actuelles pour ces postes à la date de publication de cette annonce. Votre offre de salaire finale prendra en compte plusieurs facteurs clés, y compris votre formation, vos qualifications, certifications, expérience, compétences, localisation géographique, ainsi que les besoins et exigences de l'entreprise.

Un environnement de travail flexible, une assurance santé et bien-être étendue dès le premier jour, et un programme de contrepartie pour les REER ne sont que quelques-uns des avantages offerts. Pour plus de détails, consultez notre site web.

Si cela vous semble correspondre, qu'attendez-vous ? Envoyez-nous votre candidature

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