Lead Environment Artist
1 week ago
Company Description
**APERÇU DE L’ENTREPRISE**
People Can Fly, un des principaux studios indépendants de développement de jeux AAA, est composé d’une équipe internationale de centaines de personnes talentueuses travaillant depuis des bureaux situés en Pologne, au Royaume-Uni, aux États-Unis et au Canada, mais aussi de partout dans le monde grâce à nos programmes de télétravail.
Fondée en 2002, PCF a marqué le genre des jeux de tir avec des titres comme Painkiller, Bulletstorm, Gears of War: Judgment et Outriders. Nous sommes l’un des studios Unreal Engine les plus expérimentés de l’industrie et nous renforçons nos capacités au moyen de solutions internes, à savoir l’infrastructure PCF Framework.
Nos équipes de création travaillent actuellement sur plusieurs titres passionnants : Gemini est notre nouveau projet mené en collaboration avec Square Enix; Maverick est un jeu AAA développé en collaboration avec Microsoft; Bifrost, Victoria et Dagger sont des projets que nous réalisons selon un modèle d’auto-édition. Nous avons également un projet en phase de conception : Red; ainsi que deux projets en technologie de réalité virtuelle : Green Hell VR et Bulletstorm VR, qui est une captivante version en RV de notre jeu de tir culte.
Forte de plus de 20 ans d’expérience, PCF se lance à la découverte de nouveaux horizons. Nous avons pour but de combiner notre expertise avec la créativité des meilleurs visionnaires de l’industrie afin de travailler collectivement à la nouvelle génération de jeux d’action destinés à la communauté mondiale de joueurs.
Si vous choisissez d’entreprendre cette aventure avec nous, vous aurez l’occasion de perfectionner votre art et d’approfondir vos connaissances, en travaillant aux côtés de chefs de file de l’industrie pour offrir une expérience unique et toute nouvelle aux joueurs du monde entier.
- Le _**_Projet Maverick_**_ est un jeu AAA non encore annoncé développé avec Microsoft. Le développement du jeu est effectué par nos équipes européenne et nord-américaine._
People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs.
Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.
Our creative teams are currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Bifrost, Victoria and Dagger are projects we're growing in the self-publishing model. We also have one project in the concept phase - Red; as well as two projects in VR technology - Green Hell VR and Thunder - a new project based on one of the IPs from the Group’s portfolio.
With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.
If you decide to accompany us on this journey, you’ll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry on bringing a brand-new unique experience to the players worldwide.
**_ Project Maverick_**_ is a yet unannounced AAA game developed with Microsoft. The game development involves our European and North American teams._
**Job Description**:
- Gérer les artistes de l’équipe d’environnement pour obtenir les meilleurs résultats possibles pour le projet et pour favoriser la croissance personnelle des membres de l’équipe.
- Maintenir la cohérence artistique de tous les éléments environnementaux créés par l’équipe d’artistes d’environnement et s’assurer qu’ils correspondent à la vision du directeur ou de la directrice artistique fournie par l’équipe d’artistes conceptuels.
- Produire de manière autonome la modélisation et la texturation d’objets 3D, de personnages et du contenu graphique des niveaux conformément à la direction artistique ainsi qu’aux exigences techniques et de conception.
- To manage talents of Environment team to achieve best possible result for the project and personal growth of team members
- To maintain artistic consistency of all environment art created by Environment Artists Team, and ensure that they follow the Art Director vision provided by Concept Art team
- To produce autonomously the modeling and texturing of 3D objects, characters and the graphical content of levels in accordance with the artistic direction, Technical and Design requirements.
**Qualifications**:
- Fournir du mentorat, des directives et des principe
-
Lead Environment Artist
1 week ago
Montréal, Canada peoplecanfly Full timeLead Environment Artist - Remote - Full-time - Project: Maverick - Department: Art - Location: CA, Montreal (On-site/Hybrid) **Company Description**: **APERÇU DE L’ENTREPRISE** People Can Fly, un des principaux studios indépendants de développement de jeux AAA, est composé d’une équipe internationale de centaines de personnes talentueuses...
-
Environment Artist
3 weeks ago
Montréal, Canada Rodeo FX Full timeCompany Description As a company founded and run by an artist, it's our mission to provide talented artists with the freedom and resources they need to deliver quality work and to thrive in a fun and creative environment. **Job Description**: The Environment Artist will create objects and scenes requiring modeling, textures, shading, lighting, animation...
-
Environment Artist
4 weeks ago
Montréal, Canada Ubisoft Full time**Job Description**: As an Environment Artist (Level Artist) at Ubi MTL, you'll create captivating 3D environments within an immersive world waiting to be explored. You will be an environment architect, a visual storyteller, and an experience maker wrapped into one. Be it in a level, side mission, or piece of an open-world map, you assemble and position key...
-
Montréal, Canada Forbes International Artist Management Full timeForbes Artists est à la recherche d’un coordonateur ou d’une coordonnatrice au soutien des artistes. En collaboration étroite avec le directeur de l’agence, Peter Forbes, le coordonnateur ou la coordonnatrice devra faire le suivi des dossiers et des contrats préalablement négociés par le directeur auprès des artistes et des...
-
Lead Artiste Environnement
2 weeks ago
Montréal, Canada Turbulent Full timeEnglish below-_ **Turbulent Games, des accomplissements extraordinaires**: **_Depuis sa création en 2020, plus de 100 personnes ont joint notre division de jeu vidéo pour sa philosophie de développement pragmatique et sans politique, son environnement humain et surtout, pour l'occasion unique de contribuer au plus grand jeu de simulation spatiale AAA. En...
-
Concept Artist
5 days ago
Montréal, Canada Greensky Games Full time**About us** We are professional, agile, innovative and our goal is to Greensky Games build the kind of VR games we believe will define the platform: intense, physical, flow-state inducing.. **Greensky Games is looking for a Concept Artist to join our team!** Are you a master of world-building, a leader in your field, and ready for the ultimate creative...
-
Intermediate Environment Artist
1 week ago
Montréal, Canada New World Interactive Full timeNew World Interactive is an award-winning game studio dedicated to crafting exciting tactical playgrounds. Our best-in-class artists, animators and developers have led us to success in creating games like Insurgency, Insurgency: Sandstorm, and Day of Infamy. We are a medium-sized remote-first studio that actively values a cohesive culture, happiness,...
-
Concept Artist
3 weeks ago
Montréal, Canada Ubisoft Full time**Job Description**: As a Concept Artist at Ubi MTL, you'll lay the groundwork for the artistic team to create the memorable characters and environments players will engage with and enjoy. You'll provide the artwork that will serve as references, and guide the visual styling throughout production as all artists work towards a common goal. You are a...
-
Principal Assets Artist
2 weeks ago
Montréal, Canada peoplecanfly Full timePrincipal Assets Artist (Environment) - Full-time - Department: Art - Location: CA, Montreal (Remote/Hybrid) - Project: Dagger **Company Description**: People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and...
-
Environment Artist
5 days ago
Montréal, Canada Greensky Games Full time**About us** We are professional, agile, innovative and our goal is to Greensky Games build the kind of VR games we believe will define the platform: intense, physical, flow-state inducing.. **Greensky Games is looking for a 3D Environment Artist to join our team!** Are you ready to unleash your imagination and bring virtual worlds to life? Greensky Games...
-
Houdini Environment Artist
2 weeks ago
Montréal, Canada Cinesite Full timeUne version française va suivreThe Houdini Environment Artist creates high quality stylized digital assets from supplied reference material and/or concept artwork. You will be working with the set and props modeling team as well as the Asset Supervisor and Environment Supervisor to ensure that assets maintain the design style of the film, and create a world...
-
Principal Assets Artist
2 weeks ago
Montréal, Canada peoplecanfly Full timePrincipal Assets Artist (Environment) - Remote - Full-time - Project: Dagger - Department: Art - Location: CA, Montreal (Remote/Hybrid) **Company Description**: Principal Assets Artist (Environment) - Remote - Project: Dagger - Department: Art - Location: Remote People Can Fly is one of the leading independent AAA games development studios with an...
-
Level Environment Artist
2 weeks ago
Montréal, Canada peoplecanfly Full timeLevel Environment Artist - 405 Av. Ogilvy, Montréal, QC H3N 1M3, Canada - Employees can work remotely - Full-time - Department: Art - Location: CA, Montreal (Remote/Hybrid) - Project: Bifrost **Company Description**: People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals...
-
Principal Assets Artist
2 weeks ago
Montréal, Canada People Can Fly Full timeCompany Description Principal Assets Artist (Environment) - Remote - Project: Dagger - Department: Art - Location: Remote People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks...
-
Games Environment Asset Artist
4 weeks ago
Montréal, Canada Technicolor Games Full timeCompany Description At the core of Technicolor Games’ success are talented, passionate gamers. We pride ourselves on creating a collaborative, empowered, and creative environment. Whether it’s helping clients in the early stages of game design or creating award-winning campaigns, we’re always here to help. Our global teams are constantly iterating,...
-
Games Environment Asset Artist
7 days ago
Montréal, Canada Technicolor Games Full timeCompany Description At the core of Technicolor Games’ success are talented, passionate gamers. We pride ourselves on creating a collaborative, empowered, and creative environment. Whether it’s helping clients in the early stages of game design or creating award-winning campaigns, we’re always here to help. Our global teams are constantly iterating,...
-
Environment Modeling Lead
2 weeks ago
Montréal, Canada Reel FX Full timeJob Summary The Environment Modeling Lead interprets client reference materials, works with the Modeling Supervisor to plan an approach to an environment's construction, builds all needed assets (either alone or as part of a team), and assembles those assets in the Unreal Engine to create the final assembly. A lead also works with new or inexperienced...
-
Lead 3D Artist
2 weeks ago
Montréal, Canada BUDGE STUDIOS INC. Full time**Lead 3D Artist (mobile games)** We are looking for a Lead 3D Artist, reporting to the Producer, the Lead 3D Artist will help us build amazing characters, props, and environments for ours mobile apps. The Lead 3D Artist will work with the core team to help drive the vision and esthetic forward. We favor diversity, creativity, drive and team spirit. If...
-
Artiste Environnement
1 week ago
Montréal, QC, Canada Cloud Imperium Games Full timeEnglish Below Rejoignez les Pionniers chez Turbulent ! À propos de Turbulent, une entreprise de Cloud Imperium CIG Turbulent est à la pointe du développement de jeux, créant des fonctionnalités de jeu, des environnements, des personnages et des technologies pour l'univers de Star Citizen. Située à Montréal, notre équipe talentueuse est dédiée...
-
3D Environment Artist
7 days ago
Montréal, Canada Nimble Workforce Full timeAs a 3D Environment Artist, you create a variety of high-quality artistic assets. While respecting artistic direction, you contribute to the maps and environment aesthetic by developing visual targets. You also collaborate with other specialties in designing game spaces and ensure game playability. Joining our partner, Amazon Games Montréal, means taking a...