Animator (Cinematics) - Helix

2 weeks ago


Montréal, Canada Ubisoft Full time

**Job Description**:
As a 3D Cinematics Animator at Ubi MTL, you will join a new team specializing in the production of cutscenes for our games developed in our Canadian studios, games recognized for their quality such as Assassin's Creed, Far Cry, Watch_Dogs, Rainbow Six, For Honor, and many more.

You understand that teamwork is essential to reach that point. As an individual, you see a hidden story in the way a person moves; you tend to deconstruct the world around you into smaller parts that you then build back up. As a teammate, you pride yourself on your attention to detail, your organizational and communication skills, and your adaptability to change. You collaborate with artists, designers, programmers, leads and other animators, all of whom have opinions, ideas and constraints, but all of whom are committed to the unified goal of authentically portraying the universe with a certain flair.

**What you'll do**
- ** Sync** the engine and the build to ensure you’re working with the latest code and animations.
- Check in with your lead and your team to **update** and be updated the current situation.
- Prototype, **key frame**, or block an animation.
- Work on your **animations**, of course, from scratch or from mocap.
- ** Test **your animations—over and over—and validate your designs.
- ** Problem-solve **your animations.
- ** Polish** your animations.
- Create camera **movements** whenever necessary and ensure their quality.
- ** Correct** the camera bugs that testers enter in the database.
- Read the latest relevant academic literature in order to stay at the **forefront** of your field.

**Qualifications**:
**What you bring**
- Experience in videogame animation or equivalent
- Proficiency to communicate with all disciplines and to support and elevate the team in terms of visuals
- Experience with animation software such as Motion Builder, 3ds Max or Maya
- An artistic eye and a sense for composition
- You love pushing the envelope, but you also understand the demands cohesive teamwork

**What to send our way**
- Your CV highlighting your education, experience, and skills
- A portfolio of your best work (attach images or send us a link to your personal website or online portfolio)

Just a heads up: If you require a work permit, your eligibility may depend on your education and years of relevant work experience, as required by the government.

Additional Information
**About us**

Ubisoft’s 20,000 team members, working across more than 30 countries around the world, are bound by a common mission: enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.

Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.

When you join Ubi MTL, you discover a workplace that sparks inspiration and connection. We offer a collaborative space that provides career advancement, a host of learning opportunities, and meaningful benefits centred on well-being.

If you are excited about solving game-changing challenges, harnessing cutting-edge technologies, and pushing the boundaries of entertainment, we invite you to join us on our journey and help us create the unknown.

**At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.


  • Lighting Artist

    1 month ago


    Montréal, Canada Ubisoft Full time

    **Job Description**: As a Lighting Artist at Ubi MTL in our cinematics division, you will add the last layer of detail to beautify 3D environments and craft a cohesive, vibrant, and immersive world. Every choice you’ll make, from colour to contrast, will influence and inspire emotions and encourage players to engage in what will be a memorable gameplay...

  • Cinematic Animator

    2 weeks ago


    Montréal, QC, Canada Ubisoft Entertainment Full time

    Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to...

  • Associate Producer

    2 days ago


    Montréal, Canada 2K Full time

    Cloud Chamber is looking for a motivated and collaborative Associate Producer to join our growing internal cinematics team. You will be responsible for supporting the producers and work closely with multidisciplinary teams centered around development of the cinematics for the next BioShock. You’re a clear communicator and can collaborate seamlessly with...

  • Animation Lead

    4 days ago


    Montréal, Canada DON'T NOD Montréal Full time

    Company Description Created in 2008, DON’T NOD is an independent studio which creates and develop AA games in various genres : adventure (_Life is Strange_, _Tell Me Why_, _Twin Mirror_), action (_Remember Me_) and RPG (_Vampyr_). Each new game is an original creation with unique narrative gameplay experience and game mechanics. In 2020, DON’T NOD...


  • Montréal, Canada 2K Full time

    Cloud Chamber is looking for a talented and dazzling Senior Cinematic VFX Artist to partner with our creative team to find artistic and technical approaches to a diverse range of tasks. You will work with the Cinematics Team on challenging and exciting in-game cutscenes and vignettes, driving and tuning our visual identity, and developing and improving upon...


  • Montréal, Canada Eidos Montréal Full time

    // ENGLISH VERSION WILL FOLLOW // **ANIMATEUR.TRICE** **NIVEAUX D’EXPÉRIENCE RECHERCHÉS : INTERMÉDIAIRE ET SÉNIOR** **RELÈVE DE**: ANIMATEUR EN CHEF** **PERMANENT** - **TEMPS PLEIN** **CE QUE TU VAS FAIRE**: - Donner vie à des personnages uniques et surtout crédibles, dans des scénarios de jeux; - Respecter l’échéancier de livraison des...

  • MoCap Animator

    1 month ago


    Montréal, QC, Canada Shanghai Co. Full time

    April 10, 2024 MOCAP ANIMATOR REPORTS TO: LEAD ANIMATOR WHAT YOU WILL DO: Bring to life unique, appealing and most of all believable characters in both in-game and scripted scenarios; Respect a delivery schedule of high quality of level animation assets set by the rest of the team; Clearly communicate progress and issues to the Lead Animator, and be...


  • Montréal, QC, Canada Gameon Full time

    Animateur ou animatrice en jouabilité / Cinematic Animator (Remote, Montreal) Établie à Montréal, Game On a initialement émergé comme une maison de production audio pour soutenir les développeurs de jeux. Elle est maintenant devenue l'un des principaux studios de mocap au monde. Collaborant étroitement avec de nombreux développeurs AAA, nous...

  • Mocap Animator

    1 month ago


    Montréal, QC, Canada Dont Nod Full time

    DON’T NOD is an independent publisher and developer, based in Paris and Montreal, creating original narrative games in the adventure ( Life is Strange , TellMe Why , Twin Mirror ), RPG ( Vampyr ), and action ( Remember Me ) genres. The studio is internationally renowned for unique narrative experiences with engaging stories and characters, and has...


  • Montréal, QC, Canada Electronic Arts Inc. Full time

    (Pour visualiser la description de poste en français, veuillez sélectionner le français dans le menu déroulant au haut de la page sous "Select Language".) Our motive is to develop innovative action games set in iconic worlds where every player feels like the hero. Let's say that again—iconic worlds where every player feels like the hero. Our...


  • Montréal, QC, Canada Ubisoft Entertainment Full time

    Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to...


  • Montréal, QC, Canada Gameon Full time

    Designer de cinématiques / Cinematic Designer- (Remote Montreal) Établie à Montréal, Game On a initialement émergé comme une maison de production audio pour soutenir les développeurs de jeux. Elle est maintenant devenue l'un des principaux studios de mocap au monde. Collaborant étroitement avec de nombreux développeurs AAA, nous avons élargi...


  • Montréal, Canada Eidos Montréal Full time

    // ENGLISH VERSION WILL FOLLOW // **ANIMATEUR-TRICE 3D** **Relève de**: **Animat** **eur.t** **rice** **en Chef** **Permanent - Temps-Plein** **L’équipe** Avec un profil technique, en tant qu’Animateur-trice 3D tu viendras intégrer une équipe humaine composée de talents de tous horizons. Dès le premier jour, nous sommes animés par une vision...


  • Montréal, Canada Behaviour Interactive Full time

    **Since several work modes are offered to all our employees (100% from home, Flex, 100% in-office), job opportunities posted here are available whether you live in Quebec or Ontario, unless indicated otherwise.** - At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated....


  • Montréal, QC, Canada Gameon Full time

    Designer de cinématiques / Cinematic Designer- (Remote Montreal) Établie à Montréal, Game On a initialement émergé comme une maison de production audio pour soutenir les développeurs de jeux. Elle est maintenant devenue l'un des principaux studios de mocap au monde. Collaborant étroitement avec de nombreux développeurs AAA, nous avons élargi notre...

  • Camera Specialist

    1 month ago


    Montréal, QC, Canada Ubisoft Full time

    Job Description As a Camera Specialist (Gameplay) at Ubi MTL, you'll be responsible for developing and ensuring the quality of in-game cameras, which will bring out the important elements of the game during playable sequences.v What you’ll do In collaboration with the creative and level design directors, develop the style and role of the cameras in...

  • Sr Software Engineer

    2 weeks ago


    Montréal, QC, Canada Chewi Creative Full time

    Sr Software Engineer - Real-time Production Full-time PLAYHYBRID helps brands break through the media clutter and create authentic and lasting emotional connections with customers through Extended Reality (XR) experiences that drive engagement. Our creative service and technology provides brands with a cinematic, Extended Reality (XR) experience cohesively...

  • Artiste de Capture

    3 weeks ago


    Montréal, Canada Ubisoft Full time

    Description du poste En tant qu’artiste de capture chez Ubi MTL, vous travaillerez en étroite collaboration avec nos réalisateur-trices afin de livrer des séquences vidéo dignes d’une équipe de production professionnelle (cadrage, valeurs de plans, vitesse d’exécution, environnement, etc.). Votre travail se rapproche de celui d’un-e...


  • Montréal, QC, Canada Ubisoft Montréal Full time

    Job Description As a realization director for gameplay on Rainbow 6 Siege, you will be responsible for the visual conception/design and realization (how it works) of the unique abilities and gadgets (objects, weapons) for the new operators, other gameplay components and in game cinematics. You will collaborate with the Creative, Game and Narrative...

  • Camera Specialist

    6 days ago


    Montréal, QC, Canada Ubisoft Entertainment Full time

    As a Camera Specialist (Gameplay) at Ubi MTL, you'll be responsible for developing and ensuring the quality of in-game cameras, which will bring out the important elements of the game during playable sequences.v What you’ll do In collaboration with the creative and level design directors, develop the style and role of the cameras in the overall game...