Principal Vfx Artist
6 months ago
At Invoke, our mission is to Have Fun Building Great Games.
We believe the best games come from people who love what they do, in an environment that values them and their ideas. That’s why we make games that our younger selves used to dream about. And we make sure that everyone has the opportunity to contribute to our collective success. Being part of Wizards of the Coast, we get to contribute to a collection of games that have inspired players and developers for decades.
At Invoke, you get to play your part as a valued member of an open and dedicated team within a magical world
**Job Description**:
Invoke is looking for an experienced Lead VFX Artist to manage a team building industry-leading visual effects for our newest unannounced title. You will combine technical proficiency and superb aesthetic sensibilities to bring the world of Dungeons & Dragons to life. As the Lead VFX Artist, you will play a central role in guiding a team of VFX Artists dedicated to crafting exceptional real-time effects for our upcoming AAA action-adventure title, utilizing a variety of tools to build beautiful effects.
What you'll do
- Work with designers and engineers to define, clarify, and visualize asset requirements for everything from individual features to entire game VFX style guides.
- Work hand in hand with our rendering programmers; you will play a pivotal role in the creation of our "Magic Signature" VFX.
- Build original particle systems, game piece animations, shaders, models, and ambient scene assets that, when combined, form outstanding VFX. Invent unforgettable experiences for players that dazzle even after hundreds of viewings
- Develop visual benchmarks to ensure you are creating a unique and remarkable user experience.
- Collaborate with technical artists and art leads to define game asset priorities and to build and implement VFX pipelines.
- Work with the Art Director to lead the vision for VFX assets and maintain the VFX Art Bible.
- Innovate on new asset types that merge appealing visualizations with sophisticated information designs for information-dense games.
- Optimize game assets and implementation as needed for both performance and platform specialization.
What you'll bring
- 8+ years as a Senior or Lead VFX Artist for real-time games or equivalent experience.
- Love for games and game development.
- A dazzling portfolio of VFX creations.
- A strong desire to innovate.
- A strong drive for artistic growth and maintaining currency with evolving technology.
- Experience in balancing conflicting priorities of visual quality, CPU and memory performance, and development time to produce the best results for the project.
- Proficiency in animation and art fundamentals.
- Great written and verbal communication is a must.
- Knowledge of Unreal and Niagara.
- Outstanding problem-solving skills in devising imaginative and efficient visual solutions for design challenges.
- Proficiency in 3D art techniques such as modeling and animation.
- Experience working with the Unreal shader system and/or other equivalent shader languages such as HLSL, CG.
Invoke commits to offer equal working chances to every individual, without regard based on the following: age, sex, sexual orientation, physical disability, country origin, religion, citizenship, native country or any other possible particularities. We sincerely believe in a respectful and open-minded work environment, in which everyone can fully contribute to the organization's development.
Invoke
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