Unity 3D Fx Artist
6 months ago
IGG Canada - Elevate Your Career in Mobile Game Development
Join IGG Canada, a premier mobile game studio nestled at 5 East 8th Ave. Vancouver, Canada. Our studio boasts stunning panoramic views of the city skyline, coastal mountains, and English Bay. With ample space, cutting-edge technology, and an inspiring environment, IGG Canada is where innovation thrives. As a division of IGG (I Got Games), a global interactive digital entertainment company, we specialize in crafting and operating captivating Mobile Games. Established in 2006, IGG has consistently strived to be a leading publisher and developer of multiplayer games. With a global reach spanning platforms such as Facebook, iOS, Amazon, Google Play, Kongregate, and more, we've solidified our presence through strategic partnerships. Operating studios in China, Philippines, Singapore, the U.S., and Canada (inaugurated in 2013), we invite you to be part of our mission to captivate players worldwide.
Position: Unity FX Artist (Mobile Game)
Hiring Level: Experienced
Department: Game
Reporting to: Lead 3DFX Artist
Contract Length: Permanent
Location: Office-Based
Game Style: 3D realistic
Hiring Processes:
1. Resume reviewing;
2. Art Test;
3. Interview(s);
4. Offer;
Reference of FX:
Job Responsibilities:
Collaboration: Work closely with the creative director and leads to conceptualize and execute realistic character FX in Unity game environments.
FX Creation: Generate a diverse range of character FX, encompassing magical spells, combat effects, environmental interactions, and particle systems.
Integration: Ensure seamless integration of character FX with Unity game assets and environments to maintain visual consistency.
Coordination: Coordinate with animation and character design teams to uphold consistency and enhance visual storytelling.
Team Collaboration: Collaborate with artists and developers to deliver high-quality, immersive FX experiences within the game.
Pipeline Development: Contribute to the development and optimization of FX pipelines and tools within Unity.
Trend Awareness: Stay abreast of emerging trends and techniques in game FX design and implementation.
Optimization: Organize and optimize FX files specifically for mobile devices to ensure optimal performance.
Additional Tasks: Perform all other related tasks as required.
**Requirements**:
Experience: Minimum of 1 year experience in game development or related field, with a specific focus on character FX.
Education: Degree/diploma in a relevant field or equivalent practical experience.
Technical Skills: Proficiency in Unity and experience with Unity's particle systems and shader graph (or Amplify Shader).
FX Principles: Strong understanding of 2D and 3D FX principles, encompassing animation, physics, and visual effects.
Work Style: Ability to work independently with mínimal supervision, as well as collaboratively in a team environment.
Passion: Genuine passion for gaming and a meticulous eye for detail.
Adaptability: Ability to thrive in a fast-paced work environment and adapt to changing requirements.
Portfolio: Please provide a link to your most recent demo reel showcasing character FX work in Unity.
Good to have:
Atlas Packing: Ability to pack atlases efficiently using Texture Packer.
Software Experience: Experience with Adobe After Effects is a plus.
What We Offer:
Comprehensive benefits after 3 months including health, dental, vision, and prescription coverage.
18 days of accrued paid Vacation + Sick Days.
Reimbursement for Active Living Benefits and Training/Development fees after 3 months.
Dependent/Child Benefits.
Paid Holiday Closure between Christmas & New Year's week.
Paid Statutory holidays.
RRSP matching after 1 year.
Monthly Commuter Allowance after 3 months.
Monthly team lunches.
Perks:
On-site car and bike parking.
Work hours: 10 am to 6 pm with 1 hour paid lunch.
On-Site Foosball table, table tennis, basketball game machine & pool table.
On-Site Gym.
Casual Dress Code.
Gifts for employee's children.
Snacks and drinks provided.
Festival Bonus/Gifts.
Referral Bonuses.
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