Character/creature Artist

2 days ago


Toronto, Canada SPINVFX Full time

**You will spend your days**:

- **Create realistic hires creature/character models with believable anatomical details under the direction of the creature supervisor.**
- **Work with digital scan, wrap 3d and Marvelous designer to create base mesh digi double and sculpt the hires detail in Zbrush.**
- **Create high quality topology and UV for models that meet rigging and texturing requirements.**
- **Deliver production ready models in Maya that meet studio standards to the pipeline.**
- **Create and publish turntables for Zbrush sculpt and Maya Model.**
- **Export Vector Displacement maps and decimated hires sculpt for texture and look department to use.**
- **Collaborate closely with texture artists, provide support to texture maps with sculptural detail.**
- **Collaborate with animation and rigging artists to create facial blendshape and correctives to support riggings and animation.**
- **Creating supporting geometries like Skeletons, Muscles and low res models for CFX and FX.**
- **Troubleshooting technical steps and communicating with other departments to ensure your models are properly sent down the pipeline.**
- **Communicating with production and supervisors regarding schedules, timelines and strategies.**

**You must have**:

- **a minimum of 3 years work experience in feature film/broadcast VFX production ( or equivalent experience ).**
- **Strong personal portfolio.**
- **Problem-solving: be able to come up with solutions and overcome obstacles, use the most cutting-edge technology to find new ways to achieve a creative vision.**
- **Solid knowledge of anatomy.**
- **Solid knowledge of outfit creation. ( Marvelous Designer/Cloth sculpting )**
- **Comprehensive knowledge of Zbrush and Maya.**
- **Excellent time and project management skills.**
- **Experience working with blendshapes/correctives.**
- **Shot finaling experience. (a plus)**
- **Team player personality**

**Job Types**: Full-time, Permanent

Schedule:

- Monday to Friday



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