Pipeline Lighting Td
2 days ago
Must be willing to re-locate to British Columbia
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ICON Creative Studio is Canada’s largest independently owned animation entertainment company located in the historic Gastown district of Vancouver, BC Canada with design, storyboarding, modeling, rigging, animation, technical finaling, lighting, visual effects, and compositing artists alongside creative and management teams.
Known for our quality, efficiency, and timely deliveries, ICON has partnered alongside distributors, broadcasters, and streaming platforms around the world to help create, realize and produce noteworthy content.
ICON operates from a holistic philosophy that leverages individual skill sets to maximize production efficiency on the floor while maintaining an optimal balance of creativity and quality on-screen.
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During this challenging time, we have successfully transitioned to a virtual studio. The health of our employees is always our priority. We will see you soon
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**Why work at ICON?**
At ICON we constantly invest in raising the bar of our productions and fostering our people. If you are a passionate artist capable of sharing success with others, we'd like to hear from you
- Join the fastest growing CG Animation studio in Vancouver
- Work in a safe environment. The company has successfully transitioned into a virtual studio via a high-speed Teradici connection
- Work on top feature episodic CG franchises for leading streaming platforms (Netflix, Disney+, Apple TV+, Amazon, etc.)
- Work with a diverse group of artists from all over the world who have come to BC to join our expanding studio
- Use all of the latest tools and Softwares
- We uphold a premium standard of quality across all of our production
- We hire for the long term and give artists the opportunity to grow, get promoted and take on as much responsibility as they can manage
- We offer flexibility and autonomy
- We facilitate requests and make changes in a timely manner
- We offer a generous benefits package for all employees
**-**
**Pipeline Technical Director (Lighting)**
A Department TD (Lighting) must have a general understanding of how data flows through a studio from beginning to end as well as common workflows used in Lighting, Rendering and Compositing (LRC) tasks. With this knowledge you will be expected to recognize when the pipeline is not running smoothly and make necessary adjustments.
This position operates as an extension of the Pipeline department and works to support the Lighting department through issue response, tools development and workflow optimization.
This position will report to the Pipeline Supervisor (Head of Department).
**Responsibilities**:
- Primary contact for issues related to Lighting, Rendering & Compositing
- Coordination with Leads and Supervisors for issue / development priority
- Work with Pipeline R&D to develop and test new workflows and features
- Provide courteous and professional technical support
- Evaluate issues and requests generated by production (tickets), implementing technical solutions as needed
- Notify supervisor of any anticipated disruptions to production schedules
- Identify and automate inefficient or redundant tasks
- Provide regular updates on current development efforts and projects
- Maintain knowledge of the workflows and processes of the studio Pipeline
- Attend regular production and departmental meetings
- Participate in code reviews and training sessions
- Maintain documentation for new and modified tools/systems
- Perform code maintenance and refactoring
- Write effective, readable and maintainable code
- Stay informed about new technologies and techniques
- Follow studio coding standards
- Follow studio development and deployment practices
- Abide by the ACM Code of Ethics and Professional Conduct
**Required Skills**:
- Willingness to understand and contemplate complex technical
- Take a proactive approach to investigation and troubleshooting issues
- Excellent written and oral communication skills
- Strong organizational skills
- Good time management
- Fluency with the Python programming language
- Solid understanding of visual effects and/or animation pipelines
- Working knowledge of Maya and Nuke
- Working understanding of Git and version control practices
Desirable Skills
- A degree in Computer Science, Computer Graphics or related field
- Experience in Pipeline, System Administration or Software Development
- Familiarity with standard software development practices
- Experience of UI and UX design using Qt libraries
- Experience with Render Farms and distributed rendering (Deadline)
- Experience with Issue Tracking systems (YouTrack)
- Experience with Universal Scene Description (USD)
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