Technical Animator

2 weeks ago


Montréal, Canada Ubisoft Full time

**Job Description**:
We have created a multi-month program designed for anyone in VFX, Mobile, or Feature Animation industry can join Ubisoft and work on our biggest games.

At Ubi, we believe that the innovative games of the future depend on a diversity of backgrounds and perspectives.

Do you consider yourself a gamer at heart? Is a Character Rigger or Technical Artist career something you would be interested in pursuing?

**Join us and develop skills like**:

- Scripting to streamline GameDev pipeline (Python, MEL, or other languages).
- Animation Graphs, Blend Trees, Sequencer, State Machines implementation.
- Procedural solutions (Houdini, Substance, Retargeting, Ragdoll, Lip-sync,...).
- Game development with Animation, Mocap & our 3D Engine tools.

**What you'll do**

A Technical Artist duty will include defining and influencing the animation pipeline, building character rigs, generating tools, and addressing any other pertinent technical requirements.

To maximize productivity and game quality, the technical artists will function as a liaison between the modellers, animators, and artists. They will also act as an interpreter and problem-solver.

Working with the technical director, you make sure that assets can be rendered on schedule utilizing the best possible tools, process, and pipelines, without sacrificing the game’s vision.
- Create custom tools and scripts to increase the productivity and efficiency.
- Support pipelines, including Mocap, facial rig and other animation solutions.
- Build body and face rigs, skinning, and secondary motion setups for 3D assets.
- Collaborate with modelers to suit the animation and the art director’s vision.

**Qualifications**:
**What you bring to the team**
- Minimum of 3 years as a Character Rigger, Technical Animator, or similar.
- Rigged at least one complex character or object (with a video link).
- Demonstrate skills creating motion controls, complex deformation, and skinning.

**Favourable Experience/ Bonus Points** **(Not required for the position)
- Experience with facial animation and face animation package.
- Scripting languages (e.g., C#, Python, JavaScript, MaxScript).
- Experience with a game engine (e.g., Unity, Unreal, or proprietary tech).
- Advance knowledge of character modelling, unwrapping, and texturing.

**What to send our way**
- Demo Reel showing ANY technical work (e.g., rigging, tools, engine setup...).
- Can also share a 3D File of your work (Maya, Blender, 3d max ).
- Attach samples or send us a link to your personal website.

Additional Information
**About us**

Ubisoft’s 20,000 team members, working across more than 30 countries around the world, are bound by a common mission: enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.

Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.

When you join Ubi MTL, you discover a workplace that sparks inspiration and connection. We offer a collaborative space that provides career advancement, a host of learning opportunities, and meaningful benefits centred on well-being.

If you are excited about solving game-changing challenges, harnessing cutting-edge technologies, and pushing the boundaries of entertainment, we invite you to join us on our journey and help us create the unknown.

**At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.



  • Montréal, QC, Canada Ubisoft Entertainment Full time

    Technical Animation Director [Far Cry Project] Full-time Flexible Working Organization: Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises...

  • Technical Animator

    3 weeks ago


    Montréal, Canada DON'T NOD Montréal Full time

    Company Description DON’T NOD is an independent publisher and developer, based in Paris and Montreal, creating original narrative games in the adventure (_Life is Strange_, _Tell Me Why_, _Twin Mirror_), RPG (_Vampyr_), and action (_Remember Me_) genres. The studio is internationally renowned for unique narrative experiences with engaging stories and...


  • Montréal, QC, Canada Ubisoft Entertainment Full time

    Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to...


  • Montréal, QC, Canada Reflector Entertainment Ltd. Full time

    Établi à Montréal, Reflector, une compagnie du groupe Bandai Namco, est un studio de divertissement œuvrant avec les meilleurs talents et produisant du contenu engageant pour des publics du monde entier. À l’aide d’une approche transmédia focalisant d’abord sur la création d’univers narratifs, l’entreprise arrive à créer des propriétés...


  • Montréal, QC, Canada Ubisoft Full time

    Job Description As an Assistant Animation Technical Director at Ubi MTL, you will support the design and implementation of the technical animation pipeline, production workflow, and the technical requirements for delivery and needs of the projects assigned to you. In concert with the other department managers, you will support the direction, design, and...


  • Montréal, QC, Canada Ubisoft Entertainment Full time

    Associate Animation Technical Director [Far Cry Project] Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far...


  • Montréal, QC, Canada Ubisoft Entertainment Full time

    Associate Animation Technical Director [Far Cry Project] Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far...


  • Montréal, QC, Canada Ubisoft Full time

    As an Assistant Animation Technical Director at Ubi MTL, you will support the design and implementation of the technical animation pipeline, production workflow, and the technical requirements for delivery and needs of the projects assigned to you. In concert with the other department managers, you will support the direction, design, and technological vision...


  • Montréal, Canada McGill University Full time

    Please refer to the job aid for instructions on how to apply. Under the direction of the immediate supervisor, performs animal health related duties and technical procedures related to care and use of animals. Prepares animals and assists in surgical procedures. Administers treatment and medications. Provides pre - and post-operative care. Coordinates use...


  • Montréal, Canada Centre universitaire de santé McGill Full time

    Job Description RESEARCH INSTITUTE OF THE MUHC The Research Institute of the McGill University Health Centre (RI-MUHC) is a world-renowned biomedical and hospital research centre. Located in Montreal, Quebec, the Institute is the research arm of the McGill University Health Centre (MUHC) affiliated with the Faculty of Medicine at McGill University. The...


  • Montréal, QC, Canada Electronic Arts Inc. Full time

    (Pour visualiser la description de poste en français, veuillez sélectionner le français dans le menu déroulant au haut de la page sous "Select Language".) Our motive is to develop innovative action games set in iconic worlds where every player feels like the hero. Let's say that again—iconic worlds where every player feels like the hero. Our...

  • Senior 3D Animator

    4 weeks ago


    Montréal, QC, Canada Artaux Full time

    Join our talented team as we embark on an uncharted gaming adventure! We're on the lookout for a passionate Senior 3D Animator to contribute their skills to our Dungeons & Dragons PC/Console project. This innovative game will blend the features of Action-RPG / Survival with unique elements of life-simulation games to redefine the genre and capture the...

  • Cut-out Animator

    4 weeks ago


    Montréal, Canada Tonic DNA Full time

    Description de l'entreprise TONIC DNA is a full-service animation production house offering high-quality creative content. With over 35 years' experience in animation, the studio is at the forefront of digital technologies and offers a full range of services related to the production of commercials, animated series, short and feature films, as well as...


  • Montréal, QC, Canada Ubisoft Full time

    Creating dynamic, visually stunning games is a top priority at Ubisoft Montreal. Game animation plays an important role in the visual experience. By controlling how game elements move and interact with each other, you'll be contributing to the game's technical development and artistic level. As an Animation Programmer, you'll be responsible for building...

  • MoCap Animator

    4 weeks ago


    Montréal, QC, Canada Shanghai Co. Full time

    April 10, 2024 MOCAP ANIMATOR REPORTS TO: LEAD ANIMATOR WHAT YOU WILL DO: Bring to life unique, appealing and most of all believable characters in both in-game and scripted scenarios; Respect a delivery schedule of high quality of level animation assets set by the rest of the team; Clearly communicate progress and issues to the Lead Animator, and be...


  • Montréal, QC, Canada Ubisoft Full time

    Job Description Creating dynamic, visually stunning games is a top priority at Ubisoft Montreal. Game animation plays an important role in the visual experience. As a studio with more than 4,000 employees, Ubisoft Montreal is always looking to innovate and give our players the best visual representation. By controlling how game elements move and interact...


  • Montréal, QC, Canada Ubisoft Entertainment Full time

    Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to...

  • Cinematic Animator

    6 days ago


    Montréal, QC, Canada Ubisoft Entertainment Full time

    Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to...


  • Montréal, Canada Electronic Arts Full time

    (Pour visualiser la description de poste en français, veuillez sélectionner le français dans le menu déroulant au haut de la page sous "Select Language".)_ Our **_Motive_** is to develop innovative action games set in iconic worlds where every player feels like the hero. Let's say that again—iconic worlds where every player feels like the hero. Our...

  • Animation Team Lead

    4 weeks ago


    Montréal, Canada Ubisoft Full time

    **Job Description**: As an Animation Team Lead, you will support the Project Lead (CP)/ Production Manager (PM) in overseeing work quality and deadlines for your small team. You will help follow up on and validate your team’s work and coach team members while overseeing part of the development of the game (where necessary). **What you'll do** - Create,...