Artiste Cloth

2 weeks ago


Montréal, Canada Mikros Animation Full time

Description de l'entreprise

Mikros Animation est un studio d’animation CGI mondial situé à Paris, Montréal, Los Angeles, Bangalore et Londres, dédié aux longs métrages et aux contenus épisodiques. Depuis sa création, Mikros Animation a toujours mis la créativité et l’art CG au cœur de ses activités d’animation et de production, permettant à nos artistes de travailler à travers une grande variété d’histoires avec un haut niveau d’artisanat stylisé. Jusqu’à présent, Mikros Animation a contribué à dix longs métrages d’animation et à de nombreuses séries animées de haute qualité, pour les studios d’animation les plus connus au monde, que ce soit en tant que studio créatif, producteur de ligne ou producteur exécutif. Mikros Animation a également produit plus de 250 heures de programmation, diffusées par des chaînes notables comme Cartoon Network, Nickelodeon, TF1, France TV, Gulli, M6, Gloob et Super RTL. Notre contenu épisodique animé est diffusé et diffusé dans le monde entier, dans plus de 180 pays

Chez Mikros Animation, nous croyons qu’une bonne animation consiste à établir de véritables liens avec de vraies personnes. En nous associant à des cinéastes pour unir leurs visions créatives, à notre savoir-faire et à notre art de pointe, nous créons des personnages qui se connectent avec le public à un niveau authentique et émotionnel pour donner vie à des histoires puissantes.

Description du poste
- Mikros Animation est à la recherche d’artistes CFX qui ont une passion pour la simulation de vêtements et de cheveux.
- Les artistes travailleront avec le Superviseur CFX et les Leads pour créer et mener à bien la vision du réalisateur sur la production.
- Engagé à créer des films d'animation de haute qualité, notre projet actuel offre de nombreux défis amusants et créatifs.
- Les responsabilités des artistes Cloth comprennent généralement la création d'assets pour les vêtements et les cheveux et la simulation de plans.
- Responsabilités:

- Fabriquer et assurer la maintenance des assets cloth utilisé sur le film
- Réaliser à l’aide de Maya des simulations de nCloth et de nHair au plan
- Corriger, au besoin, les simulations de cloth et de hair
- S’assurer de la bonne prise en compte des retakes demandées et en effectuer le suivi
- Respecter les quotas donnés par la production
- Préparer les éléments de présentation pour les reviews dans Shotgun

**Qualifications**:

- Connaissance de Maya indispensable
- Maîtrise de nCloth et nHair
- Connaissance de Yeti serait un plus
- Connaissance du Rigging serait un plus
- Connaissance du scripting Python serait un plus
- Capacité à travailler sur différentes tâches en même temps, prioriser, et résoudre des problèmes.
- Être capable de travailler en équipe.
- Etre force de proposition et savoir s’adapter

Informations complémentaires

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**TECHNICOLOR IS AN EQUAL OPPORTUNITY EMPLOYER**
Technicolor complies and prohibits against discrimination on the basis of race, religion, creed, color, national origin, ancestry, medical condition (including genetic characteristics), mental and/or physical disability or handicap, marital status, sex, age, veteran status, citizenship status, sexual orientation, gender identity, political party preference, political belief, socioeconomic status, familial status, registered domestic partner status, military service, pregnancy, childbirth and related medical conditions and any other characteristic or activity protected by federal, state/provincial or local law.



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