2d Td
3 weeks ago
2D TD
Supporting the 2D Compositing, Editorial and Matte Painting teams, the 2D TD works to remove technical barriers by developing and supporting tools that allow artists to efficiently deliver work that meets the highest quality standards.
Job Responsibilities
- Maintain and support custom tools/templates/scripts, both creative and pipeline, for the 2D team (Editorial, Compositing, Matte Painting) under the direction of the Head of 2D and Lead Compositors.
- Work closely with artists, IT, and the production team to effectively problem solve, acting as a first line of support for all workflow & productivity issues within the 2D team.
- Develop new tools to support individual shot production and improve workflow efficiency.
- Develop and maintain proprietary tools/gizmos/plugins/scripts and recommend relevant external alternatives, as appropriate.
- Promotes a positive, productive, and collaborative work environment.
Qualifications and Essential Skills
- Minimum 3 years of pipeline experience developing tools for live-action episodic television and/or feature film visual effects
- Expert-level understanding of techniques and technologies relating to compositing, matte painting and editorial
- Understanding of 2D production workflow and standard software tools (Nuke, Heiro, Mocha, Photoshop)
- Experience with Nuke’s python APIs, NDK, gizmos, and compositing workflows
- Familiar with rendering software including vray, arnold, renderman
- Experience with Linux (or other Unix) operating system.
- Experience programming in Python, PySide/PyQt/Qt, C++
- Shotgun and TCL knowledge is preferred
- Possesses a strong understanding of Color Science, experience with OCIO color in pipeline; specifically ACES
- Team player who is able to work independently with mínimal supervision
- Strong troubleshooting and problem solving skills
Reports to: Head of 2D, Head of Operations
Is Client
- facing: No
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