Lead Level Artist
6 days ago
About the job
SummaryBy Outscal
**12 skills required for this role**:
- Boost these skills to join the top 1% applicants for this job- 3DS Max- Maya- Unity- ZBrush- Photoshop- Communication- Team Player- Innovation- Composition- Iterative Design- Storytelling- 3D Studio Max**Test Your Skills**
**Add These Skills**
**Must have**:
- 5+ years game dev experience
- Leadership experience
- AAA title experience preferred
- Proficient in industry-standard tools
- Excellent communication and collaboration skills
**Good to have**:
- Classic drawing/painting skills
- Understanding of architecture
- Experience with asset management tools
**Not hearing back from companies?**Take Quiz Now**
- Cloud Chamber is looking for an exceptional Lead Level Artist to join our creative team to help define and implement BioShock’s Creative Vision. Under the guidance of the Art Director and Associate Art Director, you will lead a team of environment artists to create compelling, stylized, high-quality level art and world-building. As a leader, you foster a collaborative process and proudly share your knowledge of industry standard tools and best practices with your team.
- As a Lead Artist, your years of experience in the games industry have given you a solid understanding of form, shape, structure, silhouette, and composition as well as the ability to work within time constraints, optimization restrictions, and harmoniously collaborate with Design. You have a deep knowledge of architectural structure, industrial design, and what specific details are needed to craft believable game environments. You are heavily invested in Gameplay and can balance the needs of both departments to create an immersive, compelling world. You delight in seeing a project come together, to see the world come to life from concept to reality through scene composition and environmental storytelling.
- At Cloud Chamber we ask for you to be courageous and kind, to have uncompromising ethics and unwavering integrity. Our goal is for you to model the behavior and qualities we like to see in our employees. We encourage you to champion high standards, push for progress, embrace change, and challenge the status quo. Above all else, we want you to foster a positive, proactive, and agile work environment that encourages innovation and collaboration on a stunning, immersive narrative and systems-driven experience. Come help us breathe life into this fantastical world.
**Job Details**:
- Partner with other art Leads to manage, mentor, and inspire a team of world builders/level artists.
- Work closely with the Art Director, Associate Art Director, and other Leads to ensure artistic unity across the game.
- Collaborate with Design and Narrative Leads to create immersive and believable environments.
- Design and work out the details of modular systems of architecture for levels.
- Provide objective feedback, and establish development schedules.
- Manage the day-to-day activities of the World Environment Art Team.
- Mentor and help with career development to assigned team members.
- Create and manage asset lists in collaboration with internal partner teams.
- Coordinate workflow, support interdisciplinary communication, and facilitate efficient and effective building of the game world.
**Skills, Experience and Qualifications**:
- 5 or more years of experience in internal game development with an emphasis on environmental art or level architecture.
- At least 2 shipped titles, one shipped title in a leadership capacity. Experience with AAA titles preferred.
- Prior experience leading other artists and managing their goal-setting and performance.
- Ability to communicate and collaborate across multiple disciplines and locations effectively.
- Knowledge of current industry standard tools: 3D Studio Max / Maya, ZBrush, Substance, Photoshop, etc.
- Recent use of industry standard game editors (UE5/UE4 preferable).
- Experience with industry-standard asset management tools.
- Ability to inspire and bring out talent in others.
- Classic drawing or painting techniques with the ability to sketch out ideas on paper.
- Good sense of spatial composition and proportions.
- Understanding of basic architecture.
- Self-driven and a great-team player.
- Excellent organizational, time management, and communication skills.
- Work ethic focused on agility, dynamism, and collaboration.
- Ability to perform multiple tasks, set priorities.
- Outstanding problem solving abilities and capable of developing or optimizing new or existing pipelines.
- Must be a team player and willing to incorporate ideas from other team members.
- Attention to detail.
- Ability to work with an iterative design process is a must.
**We are Cloud Chamber**: a collaborative team of inspired minds who create games together. We strive to make unique, entertaining, and thoughtful game experiences that engage the world.
- We believe in the beauty and strength of diversity, in both the makeup of the studio and
-
Lead Level Designer
4 weeks ago
Quebec, Canada Eidos-Montréal Full timeJuly 30, 2024 Reports to: Creative Director Permanent – Full-time The team Come and join a design team on a unique mandate in a genre with high narrative content. We're looking for our Lead Level Designer, to complement our very senior design team. Each of us contributes more than just our title; we're looking for a colleague with the same broader...
-
Mac Artist
5 months ago
Quebec City, Canada The Estée Lauder Companies Full time**MAC ARTIST - MAC La Capitale - Quebec City, QC** - Quebec City, Canada - Retail - Store - 234640 - MAC **Job Description**: **Job**: Retail - Store **Primary Location**: CA-QC-Quebec City **Job Type**: Standard **Schedule**: Part-time **Shift**: Variable **Job Number**: 234640 We are an equal opportunity employer. Minorities, women, veterans, and...
-
Senior Level Designer
3 weeks ago
Quebec, Canada Gearbox Full timeThe Gearbox Entertainment Company is an award-winning creator and distributor of entertainment for people around the world. Gearbox Entertainment develops and publishes products through its subsidiaries, Gearbox Software and Gearbox Publishing. Gearbox Entertainment has become widely known for successful game franchises including Brothers in Arms and...
-
Artiste Mac
5 months ago
Quebec City, Canada Estee Lauder Companies Full time**MAC Artist - Part-time - MAC Ste Foy - Ste Foy, QC** - Sainte-Foy, Canada - Retail - Store - 238094 - MAC **Job Description**: **Job**: Retail - Store **Primary Location**: CA-QC-Sainte-Foy **Job Type**: Standard **Schedule**: Part-time **Shift**: Variable **Job Number**: 238094 We are an equal opportunity employer. Minorities, women, veterans, and...
-
Creative Technical Artist
1 month ago
Quebec, Canada Accoravillage Full timeOctober 7, 2024Senior Technical ArtistReports to: Art Technical DirectorPermanent – Full-TimeWhat you will doDevelop new techniques and processes to address challenges related to the creation and optimization of the game’s visual aspect;Accurately document processes and procedures;Provide technical direction and instructions to other artists.What you...
-
Mac Artist
6 months ago
Quebec City, Canada The Estée Lauder Companies Full time**Position Summary** **Artiste MAC - MAC La Capitale - Quebec City, QC** As one of our highly skilled make-up artists you will combine your creative and technical expertise and passion for people to provide a welcoming, inspirational and personalized in-store experience which educates and delights our customers. You will also like working as part of a high...
-
Artiste FX
5 days ago
Quebec, Canada Activision Full timeh3>Titre du poste:Artiste d’effets spéciaux sénior – Senior FX Artist - BeenoxIdentifiant de demande de poste:R022890Description du poste:(English version below)Fondé à Québec et poursuivant sa croissance avec une équipe à Montréal, Beenox possède plus de 20 ans d’expertise dans le développement de jeux. À travers notre histoire, nous avons...
-
Artiste FX
5 days ago
Quebec, Canada Beenox, Inc. Full timeh3>Titre du poste:Artiste d’effets spéciaux sénior – Senior FX Artist - BeenoxIdentifiant de demande de poste:R022890Description du poste:(English version below)Fondé à Québec et poursuivant sa croissance avec une équipe à Montréal, Beenox possède plus de 20 ans d’expertise dans le développement de jeux. À travers notre histoire, nous avons...
-
On-call Mac Artist
5 months ago
Quebec City, Canada The Estée Lauder Companies Full time**Position Summary As one of our highly skilled make-up artists you will combine your creative and technical expertise and passion for people to provide a welcoming, inspirational and personalized in-store experience which educates and delights our customers. You will also like working as part of a high performing team to create impact with in-store events...
-
Mac Artist
5 months ago
Quebec City, Canada The Estée Lauder Companies Full time**Position Summary** As one of our highly skilled make-up artists you will combine your creative and technical expertise and passion for people to provide a welcoming, inspirational and personalized in-store experience which educates and delights our customers. You will also like working as part of a high performing team to create impact with in-store...
-
Lead Au Modeling de Personnage
5 months ago
Quebec City, Canada Squeeze Full time**TON MANDAT**: Le(La) lead au modeling de personnages est chargé(e) de guider une équipe diversifiée de modeleurs(euses), tout en les inspirant et en les motivant à l'aide de ses connaissances, ses compétences et de ses expériences passées. Il(Elle) devra travailler en étroite collaboration avec le superviseur modeling et l'équipe de production...
-
Artiste technique Senior
6 months ago
Québec City, Canada Frima Studio Full timeDescription On a besoin d’un joueur d’impact! Frima est à la recherche d’ Artiste technique sénior afin d’aider son équipe d’art technique à monter de niveau. Et la raison est bien simple, on sait s'occuper de notre monde: 4,5 jours de travail par semaine, à l'année. (Vendredi pm en congé); Un travail réellement flexible: 100% à...
-
Artiste Principal des Assets
5 days ago
Quebec, Canada People Can Fly Studio Full timeCompany DescriptionPeople Can Fly, un des principaux studios indépendants de développement de jeux AAA, est composé d’une équipe internationale de centaines de personnes talentueuses travaillant depuis des bureaux situés en Pologne, au Royaume-Uni, aux États-Unis et au Canada, mais aussi de partout dans le monde grâce à nos programmes de...
-
Artiste Principal des Assets
4 days ago
Quebec, Canada People Can Fly Studio Full timeCompany Description People Can Fly, un des principaux studios indépendants de développement de jeux AAA, est composé d’une équipe internationale de centaines de personnes talentueuses travaillant depuis des bureaux situés en Pologne, au Royaume-Uni, aux États-Unis et au Canada, mais aussi de partout dans le monde grâce à nos programmes de...
-
Artiste Principal des Assets
5 days ago
Quebec, Canada People Can Fly Studio Full timeCompany DescriptionPeople Can Fly, un des principaux studios indépendants de développement de jeux AAA, est composé d’une équipe internationale de centaines de personnes talentueuses travaillant depuis des bureaux situés en Pologne, au Royaume-Uni, aux États-Unis et au Canada, mais aussi de partout dans le monde grâce à nos programmes de...
-
Artiste d'effets spéciaux sénior
7 days ago
Québec City, Canada Equest Full timeTitre du poste: Artiste d'effets spéciaux sénior - Senior FX Artist - Beenox Identifiant de demande de poste: R022890 Description du poste: (English version below) Fondé à Québec et poursuivant sa croissance avec une équipe à Montréal, Beenox possède plus de 20 ans d'expertise dans le développement de jeux. En tant que studio Activision,...
-
Junior UI Artist
3 weeks ago
Montreal, Quebec, H2Z 1W5, Montréal, Canada Pixel United Full timeWe’re looking for a talented, creative and enthusiastic Junior UI Artist to join us on one of our flagship titles which are enjoyed by millions around the world. You will have an opportunity to develop and share your skills, learn from a diverse team, and collaborate with artists to deliver work that pushes the boundaries of what players think is...
-
Artiste Principal des Assets
3 weeks ago
Québec City, Canada People Can Fly Studio Full timeCompany DescriptionPeople Can Fly, un des principaux studios indépendants de développement de jeux AAA, est composé d’une équipe internationale de centaines de personnes talentueuses travaillant depuis des bureaux situés en Pologne, au Royaume-Uni, aux États-Unis et au Canada, mais aussi de partout dans le monde grâce à nos programmes de...
-
Marketplace Partnerships
2 weeks ago
Quebec City, Canada Outscal Technologies Full timeAbout the job SummaryBy Outscal Lead Marketplace Partnerships & Operations at Unity, growing the Asset Store publisher community. Experience with Unity Engine, partnership management, and team leadership is essential. Must-haves include strong communication, presentation skills, and a passion for the gaming industry. **The opportunity** Unity is seeking a...
-
Artiste Principal des Assets
3 weeks ago
Quebec, Canada, Canada People Can Fly Studio Full timeCompany DescriptionPeople Can Fly, un des principaux studios indépendants de développement de jeux AAA, est composé d’une équipe internationale de centaines de personnes talentueuses travaillant depuis des bureaux situés en Pologne, au Royaume-Uni, aux États-Unis et au Canada, mais aussi de partout dans le monde grâce à nos programmes de...