Hybrid Character Rigger Role for Innovative Game Studio
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Shape iconic gaming experiences as a Character Rigger in a hybrid role. Use your rigging expertise to develop assets that enhance animation systems and meet studio standards.
This exciting 18-month position requires collaboration with rigging leads and ongoing communication with other departments. Ideal candidates will possess a strong rigging background, experience with Maya, and a genuine passion for the gaming industry. Your proactive problem-solving mindset will contribute significantly to evolving game development standards.
Key Responsibilities:
- Develop assets in collaboration with the Rigging Lead
- Implement feedback and refine rigging strategies
- Troubleshoot issues regarding rigged assets
- Effectively communicate during team meetings
- Document innovative rigging workflows and tools
Requirements:
- Minimum 3 years of relevant rigging experience
- Proven proficiency in Maya with a strong portfolio
- Excellent understanding of human and animal anatomy
- Efficient skinning practices and problem-solving skills
- Willingness to adapt to studio-specific workflows
Become a vital part of a creative team and make a significant impact in game development with your rigging excellence.