Senior Character Rigging Technical Artist
3 days ago
Vancouver BC, Greater Vancouver Regional District, BC; British Columbia, Canada
EA Sports
Full-time
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Lead character rigging and deformation solutions onsite at EA Vancouver, using Python or C# to support EA SPORTS game production.
As a Senior Technical Artist, you will develop character technology for EA SPORTS titles, including Madden NFL, FC, NHL, and UFC. The work combines technical art, animation technology, and production workflows. You will collaborate with artists, engineers, Art Directors, Development Directors, and technical leadership.
Key Responsibilities
Develop character rigging pipelines, tools, and production workflows Design skeletons, control rigs, skin deformation, and secondary motion Investigate technical issues across content, tools, and game engines Support asset integration, optimization, runtime performance, and production requirements Mentor Technical Artists and document technical direction and best practices
Requirements:
Six-plus years in Technical Art, Rigging, or related production Strong character rigging, deformation, anatomy, and animation knowledge Python or C# scripting and programming proficiency In-depth experience with Maya and Houdini Bachelor's degree or equivalent professional experience Apply character technology expertise, technical art judgment, and rigging skills to EA SPORTS production at EA Vancouver. #J-18808-Ljbffr
Key Responsibilities
Develop character rigging pipelines, tools, and production workflows Design skeletons, control rigs, skin deformation, and secondary motion Investigate technical issues across content, tools, and game engines Support asset integration, optimization, runtime performance, and production requirements Mentor Technical Artists and document technical direction and best practices
Requirements:
Six-plus years in Technical Art, Rigging, or related production Strong character rigging, deformation, anatomy, and animation knowledge Python or C# scripting and programming proficiency In-depth experience with Maya and Houdini Bachelor's degree or equivalent professional experience Apply character technology expertise, technical art judgment, and rigging skills to EA SPORTS production at EA Vancouver. #J-18808-Ljbffr