Senior Game UI Artist For Honor
5 days ago
Montréal QC, Montreal Regional Municipality, QC; Montréal region; Québec Province, Canada
Ubisoft Montréal
Full-time
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Shape For Honor’s player-facing interfaces as a Senior UI Artist at Ubisoft Montréal, using visual design and user experience principles. Work closely with art, design, programming, and UX teams.
You will create and modernize menus, heads-up displays, systems, and game features for For Honor. The position combines interface design, graphic design, prototyping, and game-engine integration. You will also help simplify player journeys, improve navigation, and evolve reusable interface components and guidelines.
Key Responsibilities
Design visual assets for menus, displays, systems, and features Translate player needs into clear, cohesive interface solutions Create mockups, wireframes, prototypes, and animatics when needed Apply typography, colour, composition, hierarchy, and motion design Integrate and optimize interface assets in the game engine
Requirements:
Experience creating interfaces or working in graphic design Strong composition, typography, colour, and visual hierarchy knowledge Proficiency with Photoshop, Illustrator, Figma, and After Effects Understanding of usability, information architecture, and user-centred design Ability to collaborate across disciplines and communicate ideas clearly Bring interface artistry, prototyping, and player-centred thinking to For Honor’s evolving experience at Ubisoft Montréal. #J-18808-Ljbffr
Key Responsibilities
Design visual assets for menus, displays, systems, and features Translate player needs into clear, cohesive interface solutions Create mockups, wireframes, prototypes, and animatics when needed Apply typography, colour, composition, hierarchy, and motion design Integrate and optimize interface assets in the game engine
Requirements:
Experience creating interfaces or working in graphic design Strong composition, typography, colour, and visual hierarchy knowledge Proficiency with Photoshop, Illustrator, Figma, and After Effects Understanding of usability, information architecture, and user-centred design Ability to collaborate across disciplines and communicate ideas clearly Bring interface artistry, prototyping, and player-centred thinking to For Honor’s evolving experience at Ubisoft Montréal. #J-18808-Ljbffr