Hybrid Character Rigger 3
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A leading game development studio in Vancouver is seeking a Character Rigger 3 for an 18-month hybrid contract role. Ideal candidates should have a minimum of 3 years of rigging experience, expertise in Maya, and a strong understanding of anatomy. You will work closely with the Rigging Lead to create high-quality rigged assets, troubleshoot issues, and contribute to a collaborative team environment. The position offers a competitive salary in a dynamic environment.