Technical Animation Associate Director

4 weeks ago


Toronto, Canada Behaviour Interactive Full time

Senior Technical Animation Lead - Dead by Daylight | Chef.fe Technique Animation Senior·e - Dead by DaylightJoin to apply for the Senior Technical Animation Lead - Dead by Daylight | Chef.fe Technique Animation Senior·e - Dead by Daylight role at Behaviour InteractiveAre you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainmentJoin the team behind the iconic horror Dead by Daylight and shape the future of its spine-chilling animationsAs a Senior Technical Animation Lead, you’ll spearhead the animation production process, collaborating closely with the art director, animation lead, animators, and other project directors to bring the game’s haunting visual style to life. Your expertise will drive technical and creative decisions, ensuring animations meet the high-quality standards that define Dead by Daylight. With a deep understanding of animation principles and cutting-edge technical knowledge, you’ll optimize workflows, inspire innovation, and lead the team to deliver unforgettable player experiences.In this role you will:Translate the artistic vision into a streamlined production process, balancing creativity with technical constraintsDefine technical requirements for animations and ensure seamless integration into the gameOptimize workflows through task automation, process improvements, and innovative tool developmentChampion resource reuse, new tools, and best practices to enhance efficiency and qualityPush the boundaries of animation technology to elevate the game’s immersive horror experienceFoster strong communication between creative and technical teams to align on project goalsEvaluate and integrate external software to empower the animation teamWhat we’re looking for:10+ years of experience in technical animation for video game production, including 3 years in a leadership roleExpertise in rigging, skinning, and developing animation toolsExperience with Unreal EngineAdvanced knowledge of Maya’s and/or Blender’s animation moduleDeep knowledge of 3D animation pipelines and blueprint systemsPassion for exploring new software, animation techniques, and industry advancementsNice to Have:Proficiency in Python and/or MEL scriptingFamiliarity with AnimGraph systemsExperience with motion capture technologyWhy Join Us?At Behaviour Interactive, you’ll work on one of the most beloved horror games, collaborating with a passionate team to create thrilling experiences for millions of players. If you’re a visionary leader who thrives at the intersection of creativity and technology, we want you to help shape the future of Dead by Daylight.Rejoignez l’équipe derrière le jeu d’horreur emblématique Dead by Daylight et façonnez l’avenir de ses animations à couper le souffle En tant que Chef·fe Technique Animation Senior·e, vous piloterez le processus de production des animations, en étroite collaboration avec le directeur artistique, le responsable de l’animation, les animateurs·trices et les autres directeurs·trices de projet pour donner vie au style visuel envoûtant du jeu. Votre expertise guidera les décisions techniques et créatives, garantissant que les animations répondent aux normes de qualité élevées qui définissent Dead by Daylight. Grâce à une compréhension approfondie des principes de l’animation et à des connaissances techniques de pointe, vous optimiserez les flux de travail, inspirerez l’innovation et dirigerez l’équipe pour offrir des expériences de jeu inoubliables.Prêt·e à plonger dans le monde du développement de jeux vidéo à la pointe de la technologie ? Basé à Montréal, Behaviour Interactive est un acteur majeur de l’industrie du jeu, créant des expériences inoubliables sur PC, console et mobile. On est un studio indépendant dynamique avec plus de 1200 employés passionnés, et on a des studios à Toronto, Rotterdam et au Royaume-Uni. On se concentre sur deux grands axes : les Services et les Jeux Originaux. Notre équipe Services collabore avec des géants du jeu et du divertissement comme Disney, Sony, Activision et Nintendo, en offrant un développement sur commande de premier choix et en innovant dans le divertissement immersif en lieu fixe (LBE). Pendant ce temps, notre unité Jeux Originaux repousse les limites de notre créativité avec nos IPs emblématiques, comme le fameux Dead by Daylight. Rejoins-nous et fais partie de l’avenir du divertissement interactif We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.Seniority level: Not ApplicableEmployment type: Full-timeJob function: Engineering and Information TechnologyIndustries: Computer Games #J-18808-Ljbffr



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