Remote Unreal Engine Technical Artist — VR Optimization Pro

4 days ago

Quebec, Capitale-Nationale, Canada Zoic Studios Full-time

Zoic Studios is seeking a Senior Unreal Technical Artist to advance asset optimization, shading, pipelines, and VFX for a VR project.

The contract role focuses on Unreal Engine shader design, asset development, Blueprints and materials, and production workflows, with work-from-home arrangements for candidates located in British Columbia.

You will collaborate with a cross-disciplinary team, iterate on performance profiling, and ensure visuals meet project standards within a tight timeline.