Art Director
2 weeks ago
Direct message the job poster from People Can Fly Studio Award-Nominated Talent Leader | Growing Global Teams | Inclusive Hiring & Candidate Experience Company Description People Can Fly is one of the leading independent AAA game development studios. Our international team consists of hundreds of talented individuals working from offices in Poland, the UK, Ireland, the US, and Canada, as well as remotely across the globe. Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. As one of the most experienced Unreal Engine studios in the industry, we continue to expand our expertise and push the boundaries of what’s possible in game development. Our creative teams are currently working on several exciting titles: Gears of War: E-Day developed in collaboration with Microsoft; Project Echo for KRAFTON; and Lost Rift, an original IP we are developing in-house under our self-publishing model. We are also exploring new platforms and experiences with VR and other unannounced projects. With over 20 years of experience, People Can Fly continues to explore new horizons. We aim to combine our expertise with the creativity of the best and most forward-thinking talent in the industry, building the next generation of action games for players worldwide. Job Description Main Goal of the Role Align a multidisciplinary team of artists and developers to craft and maintain a compelling art style that synergizes with the intended creative direction of the game and delights players. Collaboration Within the Studio Responsibilities Work directly with our publishing partner’s Art Directors, Game Director & PCF’s Creative Director to build and maintain strong relationships and ensure the team executes on the vision set by the publisher. Primary Focus (~70 % of responsibilities): Deliver and support the creative vision for character design, ensuring each asset aligns with and enhances the game’s overall aesthetic. Secondary Focus (~ 30 % of responsibilities): Collaborate closely with VFX, lighting, and UI teams to integrate characters seamlessly across all visual layers and maintain consistency throughout the world. Ensure art production partners have timely and clear feedback to deliver against the project's target schedule and quality. Set art briefs provide information to vendors and PCF team to meet quality thresholds and recommend rework to meet delivery standards and project schedules. Build, evolve and maintain pipelines in partnership with the Technical Art director to meet visual goals and performance targets. Provide art direction feedback to internal and external artists, and proactively ensure art style guides and vendor guides are updated to avoid future downstream issues. Act as the gatekeeper for visual quality, conducting daily reviews and feedback sessions with the ExDev team to evaluate deliverables for visual fidelity, integration readiness, and adherence to standards. Coordinate with production and art leads to ensure external vendors meet quality targets and milestone deadlines. Filter and consolidate feedback before presenting work to our publishing partner for Reviews. Mentor and grow the capabilities of both internal and external art teams, reinforcing externally-defined quality expectations. Provides constructive feedback and clear communications to enhance behavior and performance, ensuring a continuous improvement approach. Takes responsibility for evaluating their direct reports during periodic performance reviews, providing valuable insights and assessments toward their career development. Fosters an engaging atmosphere within their team, as well as ensuring a healthy work-life balance by setting clear expectations and scope of work, empowering individuals to propose solutions, and express their opinions and make informed decisions. Utilizes data such as pulse checks and satisfaction scores to guide decision-making. Develops and champions the vision and strategy for the department's and projects' development, ensuring alignment with organizational goals. Effectively communicates with the Development Director, Creative Director, project Directors and stakeholders, Co-Head of Studios and HRBP to present the vision and strategy for the department and project. Offers well-thought-out solutions and recommendations. Champions and exemplifies PCF’s system of values, proficiently assessing individuals' behaviors in alignment with these values and effectively communicating and promoting adherence to them. Fosters effective collaboration with other departments to achieve a cohesive effort and enhance overall effectiveness and outcomes. Oversee all game art content, ensuring that visual elements are of the highest possible quality. Driving the project’s artistic vision in line with the overall creative direction for the game Collaborating with Technical Artists and Leads to develop efficient art pipelines and establish metrics that ensure artistic goals are met within technical performance targets. Keeping informed about the latest advances in game art techniques and technology. Provide consistent, articulate feedback to the Art team that promotes alignment to the artistic vision Collaborate with Leads to challenge and grow the proficiency of each artist on the team. Be actively involved with and guiding recruitment efforts for the Art Department, vetting candidates, performing interviews / recommending hires. Qualifications Must have qualifications Experience building and delivering at least one AAA game from start to finish. Excellent communication skills (spoken and written). Strong portfolio demonstrating a high level of artistic creativity in one or more game art disciplines across a range of styles. Broad understanding of the entire asset creation process, speaking fluently within each art discipline in order to provide effective feedback. Strong 2D and concept art skills. Expert knowledge of Photoshop. Strong understanding of the latest techniques in 3D modeling. Excellent knowledge of industry-standard software packages for modeling, high-poly sculpting (Maya, Max, ZBrush, Photoshop, or their equivalents). Technical mindset with experience in implementing assets in game engines. Understanding of fundamental art theory including principles of composition, elements of design and anatomy. Proven ability to balance aesthetics with performance and usability. Experience with managing a team of developers across multiple disciplines. Good verbal and written communication skills in English. Software Photoshop, industry-standard software packages for 3D modeling (Maya, 3Dmax, blender), Zbrush, Illustrator, presentation software Seniority level Director Employment type Full-time Job function Art/Creative Industries Computer Games Referrals increase your chances of interviewing at People Can Fly Studio by 2x Get notified about new Art Director jobs in Montreal, Quebec, Canada. We’re unlocking community knowledge in a new way. Experts add insights directly into each article, started with the help of AI. #J-18808-Ljbffr
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Art Director
2 weeks ago
Montreal, Canada People Can Fly Studio Full timeDirect message the job poster from People Can Fly Studio Award-Nominated Talent Leader | Growing Global Teams | Inclusive Hiring & Candidate Experience Company Description People Can Fly is one of the leading independent AAA game development studios. Our international team consists of hundreds of talented individuals working from offices in Poland, the UK,...
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2D Art Director
2 weeks ago
Montreal, Canada Devoted Studios Full timeApply for the 2D Art Director role at Devoted Studios Devoted Studios is a U.S.‑based game development company specializing in co‑development, porting, and end‑to‑end art production for the global gaming industry. With a distributed team of over 1,900 skilled professionals, we collaborate across time zones to support projects on all major platforms,...
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3D Art Director
2 weeks ago
Montreal, Canada Devoted Studios Full timeDevoted Studios is a production management company for external development in video games. With a mission to create equal opportunity for all talent globally to work on the games of their dreams, Devoted Studios aims to decentralize game development.We are looking for a highly creative and experienced 3D Art Director to join Devoted Studios in leading the...
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3D Art Director
2 weeks ago
Montreal, Canada Devoted Studios Full timeDevoted Studios is a US-based game development company specializing in Co-development, Porting, and End-to-End Art Production for the global gaming industry. Our team includes world-class talents who bring deep expertise in external development, pipeline optimization, and creative problem-solving. Whether it’s porting games to new systems, enhancing...
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2D Art Director
2 weeks ago
Montreal, Canada Devoted Studios Full timeDevoted Studios is a US-based game development company specializing in Co-development, Porting, and End-to-End Art Production for the global gaming industry. With a distributed team of over 1,900+ skilled professionals, we collaborate across time zones to support projects on all major platforms, engines and styles - from AAA titles to emerging...
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2D Art Director
2 weeks ago
Montreal, Canada Devoted Studios Full timeDevoted Studios is a US-based game development company specializing in Co-development, Porting, and End-to-End Art Production for the global gaming industry. Our team includes world-class talents who bring deep expertise in external development, pipeline optimization, and creative problem-solving. Whether it’s porting games to new systems, enhancing...
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Senior Art Director
2 weeks ago
Montreal, Canada ALEIA Full timeJoin to apply for the Senior Art Director role at ALEIA.Job DescriptionWe are seeking an Art Director to lead our creative endeavors in Montreal. In this pivotal role, you'll be responsible for driving the artistic vision of our projects across various mediums, ensuring they resonate with our audience and align with our brand identity.Collaborating closely...
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Senior Art Director
2 weeks ago
Montreal, Canada ALEIA Full timeJoin to apply for the Senior Art Director role at ALEIA.Job DescriptionWe are seeking an Art Director to lead our creative endeavors in Montreal. In this pivotal role, you'll be responsible for driving the artistic vision of our projects across various mediums, ensuring they resonate with our audience and align with our brand identity.Collaborating closely...
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Technical Art Director
3 weeks ago
Montreal, Canada Reflector Entertainment Full timeJoin to apply for the Technical Art Director role at Reflector EntertainmentDescription De l Offre d EmploiIf you are skilled at bridging the gap between a game's artistic vision and its technical implementation, join us! You will use your technical expertise, project management, and leadership skills to guide our team in transforming the artistic direction...
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Art Director
3 weeks ago
Montreal, Canada Layer Full timeA leading creative technology firm in Montreal is seeking an Art Director/Game Art Lead to elevate the artistic standards of generated assets. This hands-on leadership role will ensure high-quality visuals and guide a team of creatives, utilizing AI-assisted pipelines. Ideal candidates will have a strong track record in game art and experience with various...