Senior Build and Pipeline Programmer | Programmeur·se Build and Pipeline Sénior

2 weeks ago


Montreal, Canada Behaviour Interactive Full time

Senior Build and Pipeline Programmer | Programmeur·se Build and Pipeline Sénior – Dead by Daylight Join to apply for the Senior Build and Pipeline Programmer role at Behaviour Interactive. Behaviour Interactive is a leading independent studio headquartered in Montreal, with additional locations in Toronto, Rotterdam, and the UK. With over 1200 passionate employees, the company delivers original games and high‑profile services to partners such as Disney, Sony, Activision, and Nintendo. As a Build and Pipeline Programmer, you will optimize production pipelines, develop tools, and enhance development workflows to improve efficiency and performance across the studio. Responsibilities Work closely with leads and engineers to define solution requirements and specifications. Debug and optimize code to ensure optimal performance and quality. Assess and communicate the impacts of code changes. Design and implement technical solutions that meet team needs and uphold quality and performance standards. Carefully test newly implemented features and suggest improvements. Actively participate in code reviews. Stay updated on the latest technological trends. Qualifications Proficiency with Python and C#. Familiarity with pipelines and tools of Unreal Engine and/or other game engines. Strong problem‑solving skills with a focus on effective solutions. Experience with continuous integration, automated tools, package versioning, and distribution. Solid understanding of systems design, user experience, and algorithmic principles. Ability to prioritize, plan, and organize work while respecting deadlines. Good communication and interpersonal skills. Passion for video games and the entertainment industry; familiarity with API architecture, design, and documentation. Experience with C++, Jenkins, AWS, and Amazon GameLift is a plus. At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sexes, ethnicities, colors, religions, sexual orientations, gender identities, civil statuses, abilities, or any other protected characteristics as per applicable law. We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us. Dans ce rôle, vous devrez Collaborer étroitement avec les leads et les ingénieurs pour définir les exigences techniques et les solutions adaptées. Déboguer et optimiser le code afin de maximiser la performance et la qualité. Évaluer et communiquer les impacts potentiels des modifications du code. Concevoir et mettre en œuvre des solutions techniques répondant aux besoins de l’équipe tout en respectant des standards élevés de performance. Tester rigoureusement les nouvelles fonctionnalités et proposer des améliorations. Participer activement aux revues de code pour garantir les bonnes pratiques. Se tenir informé des dernières tendances technologiques afin de stimuler l’innovation. Ce que nous recherchons Une maîtrise de Python et C#. Une bonne connaissance des pipelines et des outils d’Unreal Engine ou d’autres moteurs de jeu. Un goût prononcé pour la résolution de problèmes techniques complexes avec des solutions efficaces. De l’expérience en intégration continue, outils automatisés, versionnement et distribution de packages. Une solide compréhension du design des systèmes, de l’expérience utilisateur et des algorithmes. La capacité à prioriser les tâches, respecter les délais et organiser son travail efficacement. De bonnes compétences en communication et en relations interpersonnelles. Une véritable passion pour les jeux vidéo et l’industrie du divertissement. Une familiarité avec l’architecture, le design et la documentation des API. Une expérience avec C++, Jenkins, AWS et Amazon GameLift serait un atout. #J-18808-Ljbffr



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    Senior Build and Pipeline Programmer | Programmeur·se Build and Pipeline Sénior – Dead by Daylight Join to apply for the Senior Build and Pipeline Programmer role at Behaviour Interactive. Behaviour Interactive is a leading independent studio headquartered in Montreal, with additional locations in Toronto, Rotterdam, and the UK. With over 1200 passionate...


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    Senior Build and Pipeline Programmer | Programmeur·se Build and Pipeline Sénior – Dead by Daylight Join to apply for the Senior Build and Pipeline Programmer role at Behaviour Interactive. Behaviour Interactive is a leading independent studio headquartered in Montreal, with additional locations in Toronto, Rotterdam, and the UK. With over 1200 passionate...


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