Technical Animator

4 weeks ago


Montreal, Canada Ubisoft Entertainment Full time

Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

JOB DESCRIPTION

The incumbent supports and innovates animation systems. Working closely with animators, riggers, game designers and programmers, you will work with mocap data, lip sync and facial animation systems, animation and physics rigs, animation trees and dynamic objects. In this role, you'll track, refine or establish pipelines for conventional and innovative features.

What you'll do

  • Understand the vision of technical management in animation;
  • Working with technical constraints;
  • Understand, analyze and propose new tools and best practices;
  • Maintain communication with animators and other trades and departments;
  • Support the Technical Direction team in the development of production methods and practices;
  • Working with procedural animation systems and other animatable systems;
  • Technical validation of animation assets and support for animators in creating nodal systems;
  • Support the creation, integration of animations and prototype systems in the game engine;
  • Maintain the production pipeline of animations, procedures and tools;
  • Provide technical support to the animation team;
  • Create and maintain technical documentation;
  • Perform any other related tasks.
QUALIFICATIONS

What you bring

  • Degree in game-oriented 3D animation techniques, equivalent training or relevant experience;
  • A minimum of 4-5 years experience in video game animation, or equivalent;
  • Understanding the engine workflow and developing tools with digital content creation (DCC) software;
  • Understanding the production process and animation principles;
  • Artistic anatomy and body mechanics;
  • Knowledge of rigging, animation systems, IK and state machines;
  • Knowledge of controllers and/or scripting (Max Script and/or Python) and/or animation DCC;
  • Basic modeling and animation skills;
  • Rigorous work ethic, ability to synthesize;
  • A sense of initiative;
  • Resourceful and self-taught;
  • Adaptability, flexibility, open-mindedness;
  • Ability to receive, solicit and give constructive criticism;
  • Ability to collaborate and communicate well with members of the animation team and other project teams.
ADDITIONAL INFORMATION

Charles-Antoine and Yael, our talent acquisition specialists, will analyze your application. Please send us aportfolioof your best work (you can attach images or provide us with a password link) as well as yourCVhighlighting your education, experience and skills.

Please notethat our positions are hybrid, but if you reside outside Quebec or Canada, relocation will be necessary. If you require a work permit, your eligibility will depend on your education and relevant work experience, as required by the government.

We look forward to reading your application

LET OUR TEAM MEMBERS TELL YOU ABOUT THEIR JOB3D Printing and Neo-Retro: Futuristic Fashion in Just Dance and Roller Champions

Two of Ubisoft's most recent games, Just Dance 2023 Edition and Roller Champions, have leaned heavily into a futuristic aesthetic in their characters' costumes, and each has a very specific vision of what that "future" looks like.

25 Years of Animation at Ubisoft With Gilles

In 1997, Gilles Monteil thought he was applying to Ubisoft to be a motion capture actor, but instead he became an animator. Over 25 years, he helped build an animation powerhouse at Ubisoft and create some of our most emblematic characters.

FAQCan I submit an open application?

We do not process open applications, you can find all our open positions on the Ubisoft Careers page by clicking on the ‘Search jobs’ button.

How can I check my application status?

You can check your application status by logging into your SmartRecruiters candidate profile (my.smartrecruiters.com)

#J-18808-Ljbffr

  • Montreal, Canada Ubisoft Full time

    Job Description As an Assistant Animation Technical Director at Ubi MTL, you will support the design and implementation of the technical animation pipeline, production workflow, and the technical requirements for delivery and needs of the projects assigned to you. In concert with the other department managers, you will support the direction, design, and...


  • Montreal, Canada Ubisoft Full time

    Job Description As an Assistant Animation Technical Director at Ubi MTL, you will support the design and implementation of the technical animation pipeline, production workflow, and the technical requirements for delivery and needs of the projects assigned to you. In concert with the other department managers, you will support the direction, design, and...


  • Montreal, Canada Ubisoft Full time

    Job Description As an Assistant Animation Technical Director at Ubi MTL, you will support the design and implementation of the technical animation pipeline, production workflow and the technical requirements for delivery and needs of the projects assigned to you. In concert with the other department managers, you will support the direction, design and...


  • Montreal, Canada Ubisoft Full time

    Job Description As an Assistant Animation Technical Director at Ubi MTL, you will support the design and implementation of the technical animation pipeline, production workflow, and the technical requirements for delivery and needs of the projects assigned to you. In concert with the other department managers, you will support the direction, design, and...


  • Montreal, Canada Ubisoft Full time

    Job DescriptionAs an Assistant Animation Technical Director at Ubi MTL, you will support the design and implementation of the technical animation pipeline, production workflow and the technical requirements for delivery and needs of the projects assigned to you. In concert with the other department managers, you will support the direction, design and...


  • Montreal, Canada Ubisoft Full time

    As an Assistant Animation Technical Director at Ubi MTL, you will support the design and implementation of the technical animation pipeline, production workflow and the technical requirements for delivery and needs of the projects assigned to you. In concert with the other department managers, you will support the direction, design and technological vision...


  • Montreal, Canada Ubisoft Full time

    Job DescriptionAs an Assistant Animation Technical Director at Ubi MTL, you will support the design and implementation of the technical animation pipeline, production workflow and the technical requirements for delivery and needs of the projects assigned to you. In concert with the other department managers, you will support the direction, design and...


  • Montreal, Canada Ubisoft Entertainment Full time

    Associate Animation Technical Director [Far Cry Project]Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far...


  • Montreal, Canada Ubisoft Entertainment Full time

    Associate Animation Technical Director [Far Cry Project]Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far...


  • Montreal, Canada Ubisoft Entertainment Full time

    Associate Animation Technical Director [Far Cry Project]Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far...


  • Montreal, Canada Ubisoft Entertainment Full time

    Associate Animation Technical Director [Far Cry Project]Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far...


  • Montreal, Canada Ubisoft Entertainment Full time

    Associate Animation Technical Director [Far Cry Project]Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far...


  • Montreal, Canada Ubisoft Entertainment Full time

    Associate Animation Technical Director [Far Cry Project]Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far...

  • Lead Animator

    3 weeks ago


    Montreal, Canada Framestore Full time

    Lead Animators set an example of quality, communication, and dedication within the team. They lead small teams of animators, supporting Animation Supervisors both creatively and technically.Responsibilities:Set an example for animation quality within the Animation Dept.Work closely with the Animation Supervisor to produce high-quality animation and create...


  • Montreal, Canada Electronic Arts Full time

    (Pour visualiser la description de poste en français, veuillez sélectionner le français dans le menu déroulant au haut de la page sous "Select Language".) Our Motive is to develop innovative action games set in iconic worlds where every player feels like the hero. Let's say that again—iconic worlds where every player feels like the hero. Our...


  • Montreal, Canada Electronic Arts Inc. Full time

    (Pour visualiser la description de poste en français, veuillez sélectionner le français dans le menu déroulant au haut de la page sous "Select Language".) Ourmotiveis to develop innovative action games set in iconic worlds where every player feels like the hero. Let's say that again—iconic worlds where every player feels like the hero. Our passion has...


  • Montreal, Canada Electronic Arts Inc. Full time

    (Pour visualiser la description de poste en français, veuillez sélectionner le français dans le menu déroulant au haut de la page sous "Select Language".) Ourmotiveis to develop innovative action games set in iconic worlds where every player feels like the hero. Let's say that again—iconic worlds where every player feels like the hero. Our passion has...


  • Montreal, Canada Electronic Arts Inc. Full time

    (Pour visualiser la description de poste en français, veuillez sélectionner le français dans le menu déroulant au haut de la page sous "Select Language".) Ourmotiveis to develop innovative action games set in iconic worlds where every player feels like the hero. Let's say that again—iconic worlds where every player feels like the hero. Our passion has...


  • Montreal, Canada GameOn Studio Full time

    Job DescriptionEncadrer, gérer et diriger le service d’animation technique.Établir les lignes directrices, les normes et les critères de qualité pour l’animation technique.Créer l’armature et effectuer le skinning des personnages, des créatures et des accessoires.Mettre en œuvre des personnages dans Unreal Engine 4, y compris les vêtements, les...


  • Montreal, Canada Electronic Arts Full time

    (Pour visualiser la description de poste en français, veuillez sélectionner le français dans le menu déroulant au haut de la page sous "Select Language".) Our motive is to develop innovative action games set in iconic worlds where every player feels like the hero. Let's say that again—iconic worlds where every player feels like the hero. Our...