Artiste Lead Asset

2 months ago


Montreal, Canada 2K Games, Inc. Full time
p>Who We Are

2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, and HB Studios. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us 2K publishes titles in today’s most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment.

Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of our growing library of critically-acclaimed franchises such as NBA 2K, 2K PGA, Battleborn, BioShock, Borderlands, The Quarry, The Darkness, Mafia, Sid Meier’s Civilization, Marvel’s Midnight Suns, WWE 2K, and XCOM.Lead the Lighting team, maintaining consistency across the department by providing direction and feedback, ensuring all team members understand their roles and expectations.Supervise implementation of lighting across various projects, environments, levels, and scenes to enhance visual appeal, atmosphere, mood, and gameplay.Work with on and off-site Level Designers, Environment Artists, Visual Effects Artists, and team leads to provide creative lighting solutions across various games.Collaborate with Creative and Art Directors to establish visual standards and lighting style guide.Collaborate with global Engineering, Tech Art, and development teams to debug issues, solve problems, and guide future technology standards while ensuring lighting effects are visually appealing and maintain acceptable frame rates.Work with department leads to build asset viewer maps and establish standards for content creation that follow PBR standards.Provide mentorship and coaching for Lighting team members, including 1:1s, career development, performance evaluations, and goal-setting.In-depth knowledge of real-time “AAA” lighting experience.A strong portfolio demonstrating experience in lighting environments and characters for AAA games.Proven technical background in dynamic runtime and pre-baked lighting techniques.Experience and understanding of current “industry standard” real-time PBR techniques.Comfortable taking on responsibility for complex lighting solutions and guiding the team to achieve quality standards.
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