Animation Engineer
3 weeks ago
Join to apply for the Animation Engineer (Senior / Staff / Principal) role at Gym ClassGym Class is the top rated social sports game on Meta Quest - millions of downloads, 79,000+ reviews, and a 4.9-star rating. As we scale our flagship VR experience and expand to new platforms like mobile, we’re hiring a talented, driven Animation Engineer to lead the future of character motion, responsiveness, and expressiveness across our ecosystem.You’ll own our Unity animation systems end-to-end, shipping high-impact improvements to real-time player avatars and AI-driven characters, while collaborating closely with gameplay, AI, animation, art, design, and our co-founders.Role SummaryWhat You'll DoDesign, build, and ship real-time animation systems for VR and mobile avatars and AI characters in Unity.Architect core animation logic (state machines, blend trees) with clean integration of IK and procedural layers.Deliver believable movement via seamless transitions between clips, IK, physics/locomotion, and interaction cues.Optimize for performance at scale: utilize a variety of methods to hit frame-rate targets on a wide device range.Own the animation roadmap, making pragmatic quality-vs-velocity tradeoffs aligned to company goals and upcoming modes/features.Partner across disciplines (gameplay, AI, tech art) to land features end-to-end and ensure animation systems play nicely with game mechanics.Qualifications5+ years building and shipping games with Unity + C#.Proven delivery of runtime animation systems (Animator Graphs, state machines, blending/layering, events, root motion).Hands-on IK setup and runtime integration (e.g., Unity Animation Rigging, FinalIK, or custom).Mobile/VR performance expertise: profiling (Profiler, Frame Debugger, GPU tools), data management, memory/CPU/GPU tradeoffs.Strong debugging, problem-solving, and product sense; you sweat details and ship.Shipped title(s) reaching a meaningful audience (mobile or social preferred).BONUS POINTSPerformance-oriented patterns and multiplayer-friendly animation sync.AI-assisted/procedural animation (motion matching, pose estimation, predictive blending).Physics-informed animation (ragdoll stabilization, locomotion controllers).Passion for social gaming and pushing expression in VR + mobile.Pay and BenefitsSalary ranges may be inclusive of several career levels and will be narrowed during the interview process based on a number of factors, including the candidate’s experience, qualifications, and location. Additional benefits for this role include: equity; and medical, dental, and vision benefits; and 401k retirement plan with matching.Seniority levelMid-Senior levelEmployment typeFull-timeJob functionEngineering and Information Technology #J-18808-Ljbffr
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Facial Animator
2 weeks ago
Vancouver, Toronto, Montreal, Calgary, Edmonton, Old Toronto, Ottawa, Mississauga, Quebec, Winnipeg, Halifax, Saskatoon, Burnaby, Hamilton, Surrey, Victoria, London, Halton Hills, Regina, Markham, Brampton, Vaughan, Kelowna, Laval, Southwestern Ontario, R, Canada Steamroller Animation Full timeJoin to apply for the Facial Animator (FACS) role at Steamroller Animation Location British Columbia (remote) Start Date TBC February/March 2026 About The Role We’re seeking a skilled Facial Animator (FACS) to help bring a hyper-realistic virtual performer to life through expressive, emotionally authentic animation. This role focuses on delivering...
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Facial Animator
3 weeks ago
Vancouver, Toronto, Montreal, Calgary, Edmonton, Old Toronto, Ottawa, Mississauga, Quebec, Winnipeg, Halifax, Saskatoon, Burnaby, Hamilton, Victoria, Surrey, London, Halton Hills, Regina, Markham, Brampton, Vaughan, Kelowna, Laval, Southwestern Ontario, R, Canada Steamroller Animation Full timeIt’s different here. We’re a fun-loving bunch, passionate about our craft. We grow together, learn together, play together, and work on some of the coolest projects on the planet. If you’re looking for a welcoming atmosphere, a culture that’s dedicated to helping you grow and thrive, and ample opportunity to advance, we’d LOVE to hear from...
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Mocap Cleanup Animator
2 weeks ago
Vancouver, Toronto, Montreal, Calgary, Edmonton, Old Toronto, Ottawa, Mississauga, Quebec, Winnipeg, Halifax, Saskatoon, Burnaby, Hamilton, Surrey, Victoria, London, Halton Hills, Regina, Markham, Brampton, Vaughan, Kelowna, Laval, Southwestern Ontario, R, Canada Steamroller Animation Full timeAbout Steamroller Animation It’s different here. We’re a fun-loving bunch, passionate about our craft. We grow together, learn together, play together, and work on some of the coolest projects on the planet. If you’re looking for a welcoming atmosphere, a culture that’s dedicated to helping you grow and thrive, and ample opportunity to advance,...
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Mocap Cleanup Animator
3 weeks ago
Vancouver, Toronto, Montreal, Calgary, Edmonton, Old Toronto, Ottawa, Mississauga, Quebec, Winnipeg, Halifax, Saskatoon, Burnaby, Hamilton, Victoria, Surrey, London, Halton Hills, Regina, Markham, Brampton, Vaughan, Kelowna, Laval, Southwestern Ontario, R, Canada Steamroller Animation Full timeIt’s different here. We’re a fun-loving bunch, passionate about our craft. We grow together, learn together, play together, and work on some of the coolest projects on the planet. If you’re looking for a welcoming atmosphere, a culture that’s dedicated to helping you grow and thrive, and ample opportunity to advance, we’d LOVE to hear from you....
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3D Animator
4 weeks ago
Ottawa, Toronto, Montreal, Calgary, Vancouver, Edmonton, Old Toronto, Mississauga, Quebec, Winnipeg, Halifax, Saskatoon, Burnaby, Hamilton, Victoria, Surrey, Halton Hills, London, Regina, Markham, Brampton, Vaughan, Kelowna, Laval, Southwestern Ontario, R, Canada Liquid Development Full timeGet AI-powered advice on this job and more exclusive features. This range is provided by Liquid Development. Your actual pay will be based on your skills and experience — talk with your recruiter to learn more. Base pay range CA$70,000.00/yr - CA$80,000.00/yr Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America....
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Hybrid/Remote Unreal 5 Animation Engineer
2 weeks ago
Montreal, Toronto, Calgary, Vancouver, Edmonton, Old Toronto, Ottawa, Mississauga, Quebec, Winnipeg, Halifax, Saskatoon, Burnaby, Hamilton, Surrey, Victoria, London, Halton Hills, Regina, Markham, Brampton, Vaughan, Kelowna, Laval, Southwestern Ontario, R, Canada Ironbelly Studios Full timeA leading game development studio in Montreal is seeking an experienced Unreal Animation Engineer to develop animation systems for a next-gen fighting game using Unreal Engine 5. The ideal candidate has over 8 years of professional experience in animation engineering, with deep knowledge of Unreal's frameworks and a strong foundation in mathematics. This...
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Facial Animator
3 hours ago
Vancouver, British Columbia, Canada Steamroller Animation Full time $80,000 - $120,000 per yearFacial Animator (FACS)Location: British Columbia (remote)Start Date: TBC February/March 2026About the roleWe're seeking a skilled Facial Animator (FACS) to help bring a hyper-realistic virtual performer to life through expressive, emotionally authentic animation. This role focuses on delivering high-fidelity facial performances for a live, musical...
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Technical Animator
4 weeks ago
Toronto, Montreal, Calgary, Vancouver, Edmonton, Old Toronto, Ottawa, Mississauga, Quebec, Winnipeg, Halifax, Saskatoon, Burnaby, Hamilton, Victoria, Surrey, Halton Hills, London, Regina, Markham, Brampton, Vaughan, Kelowna, Laval, Southwestern Ontario, R, Canada Lucky VR Full timeLucky VR is a multi-platform (VR, PC, Mobile, Playstation) game development studio that’s creating the next generation of online social gaming. Our exclusive partnership with PokerStars (the world’s largest poker site) has propelled our debut game (Vegas Infinite) to becoming one of the most popular multiplayer games in VR and beyond.Originally based in...
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Facial Animator
2 weeks ago
Vancouver, Canada Steamroller Animation Full timeJoin to apply for the Facial Animator (FACS) role at Steamroller Animation Location British Columbia (remote) Start Date TBC February/March 2026 About The Role We’re seeking a skilled Facial Animator (FACS) to help bring a hyper-realistic virtual performer to life through expressive, emotionally authentic animation. This role focuses on delivering...
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Facial Animator
3 weeks ago
Vancouver, Canada Steamroller Animation Full timeIt’s different here. We’re a fun-loving bunch, passionate about our craft. We grow together, learn together, play together, and work on some of the coolest projects on the planet. If you’re looking for a welcoming atmosphere, a culture that’s dedicated to helping you grow and thrive, and ample opportunity to advance, we’d LOVE to hear from...