Senior Designer/Animator
2 weeks ago
Job Details:
- Partner with Animation, Engineering, and Design teams to seamlessly achieve the desired animation style and immersive experience within the game.
- Engage with stakeholders to align on objectives and develop scalable solutions that optimize content authoring workflows.
- Proactively create and enhance Animation systems, striking a balance between performance and behavior requirements for the game.
- Provide guidance and mentorship to the Animation team, fostering their growth and maintaining strong collaborative relationships with other departments.
Skills, Experience and Qualifications:
- Previous experience in games development, preferably with at least one AAA title shipped.
- Thorough knowledge of Animation Graphs, Blend Trees, Sequencer, State Machines implementation and maintenance.
- Understanding and knowledge of procedural runtime animation solutions such as IK, Retargeting, Ragdoll, Cloth, Motion Matching, and more.
- Understanding how to reduce workload and improve believability of characters in-game.
- Knowledge of how important it is to apply animation principles to combine motions seamlessly.
- Flexible and collaborative mindset and attitude.
- Ability to collaborate with peer-level Artists, Engineers, and Game Designers.
Nice-to-have:
- Proficient in scripting to streamline the animation pipeline (Python, MEL or other scripting languages) to aid workflows and repetitive tasks.
- Desire to promote and apply cutting-edge animation processes and techniques to keep the studio competitive.
We are Cloud Chamber: a collaborative team of inspired minds who create games together. We strive to make unique, entertaining, and thoughtful game experiences that engage the world.
We believe in the beauty and strength of diversity, in both the makeup of the studio and the nature of our thinking. The thrill and responsibility of creating the next iteration of such a beloved game is what keeps us going.
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