Rendering Programmer

2 months ago


Montreal, Canada Epic Games Full time
WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

PROGRAMMING - UNREAL ENGINEWhat We Do

Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of programming experts are always innovating to improve the tools and technology that empower content developers worldwide.

What You'll Do

Epic Games is searching for a Rendering Architecture Programmer to drive forward the development of our skeletal mesh rendering pipeline to support rendering large crowds. You will work directly with the brightest technical minds in the industry across the Nanite, Ray Tracing, and Animation teams within Epic.

In this role, you will
  • Optimize our skin cache for GPU performance and memory to support rendering many characters on screen.
  • Work directly with the Nanite, Ray Tracing, and Animation teams within UE to build out new features to support their needs for next-gen skeletal mesh rendering.
  • Responsible for optimizing and improving our rendering infrastructure systems including texture streaming, virtual texturing, mGPU, or shader compilation.
  • Drive tools that go along with features and ensure they are usable and appropriate for artists and the engine across games and film.
  • Help supporting external clients identifying areas for improvement and designing/implementing solutions.
  • Be forward-thinking to keep up to date on current techniques, research, graphics data, hardware, etc.
What we're looking for
  • Strong C++ knowledge and multi-threaded programming techniques; ability to code and architect various core engine systems.
  • Real-time rendering experience in the games industry or for the computer graphics industry.
  • Thorough knowledge and proficient application of 3D math, rendering algorithms, and data structures.
  • Deep knowledge of at least one graphics API (DirectX11, DirectX12, OpenGL, Vulkan, Metal, etc).
  • Demonstrated performance and memory optimization skills.
  • Experience with shipping AAA video games.
EPIC JOB + EPIC BENEFITS = EPIC LIFE

We pay 100% for benefits for both employees and dependents and offer coverage for supplemental medical, dental, vision, critical illness, telemedicine, Life and AD&D, long term disability insurance as well as weekly indemnity (short term disability) and a retirement savings plan with a competitive employer match.

In addition to the EAP (employee assistance program), we also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents.

ABOUT US

Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before.

Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design.

As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

Like what you hear? Come be a part of something Epic

Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.

#J-18808-Ljbffr

  • Montreal, Canada 2k Games Full time

    Cloud Chamber is looking for a veteran Lead Rendering Programmer to help bring our stylized game to life. You will be managing our team of Rendering Programmers and working in close collaboration with concept artists, Art Directors, and other programmers to push Unreal Engine 5 towards our combined


  • Montreal, Canada 2K Full time

    Cloud Chamber is looking for a veteran Lead Rendering Programmer to help bring our stylized game to life. You will be managing our team of Rendering Programmers and working in close collaboration with concept artists, Art Directors, and other programmers to push Unreal Engine 5 towards our combined vision. You will be modifying core shaders, developing new...


  • Montreal, Quebec, Canada 2K Full time

    Job Title: Lead Rendering ProgrammerWe are seeking a highly skilled and experienced Lead Rendering Programmer to join our team at Cloud Chamber. As a key member of our rendering team, you will be responsible for managing our team of rendering programmers and working closely with concept artists, art directors, and other programmers to push the boundaries of...

  • Senior Rendering Lead

    3 weeks ago


    Montreal, Quebec, Canada 2K Full time

    Job Title: Senior Rendering LeadAt Cloud Chamber, we're looking for a seasoned Senior Rendering Lead to join our team. As a key member of our rendering team, you will be responsible for leading the development of our game's rendering pipeline, working closely with our concept artists, art directors, and other programmers to bring our vision to life.Key...


  • Montreal, Quebec, Canada Solution SFT Full time

    You will be part of a creative and exciting team at Solution SFT that will leverage the latest rendering technology to deliver a state-of-the-art visual system and introduce innovative capabilities into simulation products.As an experienced rendering developer, you will bring your industry experience to develop the next generation high-fidelity visual system...

  • Rendering Architect

    4 weeks ago


    Montreal, Quebec, Canada Epic Games Full time

    ROLE SUMMARYWe are seeking a highly skilled Rendering Architecture Programmer to drive forward the development of our skeletal mesh rendering pipeline to support rendering large crowds.You will work directly with the brightest technical minds in the industry across the Nanite, Ray Tracing, and Animation teams within Epic.KEY RESPONSIBILITIESOptimize our skin...


  • Montreal, Quebec, Canada Epic Games Full time

    Job SummaryEpic Games is seeking a skilled Rendering Architecture Programmer to drive forward the development of our skeletal mesh rendering pipeline to support rendering large crowds.Key ResponsibilitiesOptimize our skin cache for GPU performance and memory to support rendering many characters on screen.Collaborate with the Nanite, Ray Tracing, and...


  • Montreal, Quebec, Canada Ubisoft Entertainment Full time

    Job Description:We are seeking an experienced 3D Programmer Team Lead to join our team at Ubisoft Entertainment. This is a key role in leading the development of next-generation video games.About the Role:Lead and mentor a team of skilled 3D programmers, providing technical guidance and support to ensure high-quality code and deliverables.Collaborate closely...


  • Montreal, Quebec, Canada Solution SFT Full time

    Job Title: Senior Rendering Developer - GamingYou will be part of a creative and exciting team at Solution SFT that will leverage the latest rendering technology to deliver a state-of-the-art visual system and introduce innovative capabilities into simulation products.Key Responsibilities:Develop core rendering features, engine components, and tools.Research...


  • Montreal, Quebec, Canada Solution SFT Full time

    Role OverviewYou will be part of a creative and exciting team at Solution SFT that will leverage the latest rendering technology to deliver a state-of-the-art visual system and introduce innovative capabilities into simulation products.Key ResponsibilitiesDevelop core rendering features, engine components, and tools.Research and implement innovative...


  • Montreal, Quebec, Canada Solution SFT Full time

    Visual System DeveloperYou will be part of a creative and exciting team at Solution SFT that will leverage the latest rendering technology to deliver a state-of-the-art visual system and introduce innovative capabilities into simulation products.As an experienced rendering developer, you will bring your industry experience to develop the next generation...


  • Montreal, Quebec, Canada Solution SFT Full time

    You will be part of a creative and exciting team at Solution SFT, working with the latest rendering technology to deliver a state-of-the-art visual system and introduce innovative capabilities into simulation products. As an experienced rendering engineer, you will bring your industry experience to develop the next generation high-fidelity visual system and...


  • Montreal, Canada Behaviour Interactive Full time

    The role Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over passionate employees, with studios in Toronto (Behaviour...


  • Montreal, Quebec, Canada Behaviour Interactive Full time

    About UsHeadquartered in Montreal, Behaviour Interactive is a dynamic, independent studio at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. Our day-to-day revolves around two core business focuses: Services and Original Games.The RoleWe are seeking an experienced Senior Rendering Programmer...


  • Montreal, Quebec, Canada Ubisoft Entertainment Full time

    Job DescriptionAs a 3D Programmer Team Lead at Ubisoft Entertainment, you will be responsible for leading a team of skilled 3D programmers in the development of the next generation of the FarCry branded games. Your time will be split between team management and project management.You will collaborate closely with artists, designers, and other programmers to...

  • Graphics Programmer

    3 weeks ago


    Montreal, Canada Behaviour Interactive Full time

    The role Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over passionate employees, with studios in Toronto (Behaviour...

  • Senior UI Programmer

    1 month ago


    Montreal, Quebec, Canada 2K Full time

    Job OverviewWe are seeking a highly skilled UI Programmer to join our team at 2K. As a UI Programmer, you will be responsible for developing and implementing user interface modules for our games.Key ResponsibilitiesCollaborate with game designers and artists to create engaging and intuitive user interfaces;Design and implement menu and interface systems for...


  • Montreal, Quebec, Canada WB Games Montreal Inc Full time

    About the Position WB Games Montréal is seeking a highly skilled Senior Graphics Programmer to join our team and help bring an iconic DC Superhero to life. As a key member of our graphics team, you will work closely with artists to create a beautifully lit world in our proprietary Firebird engine and help determine the future of our rendering...


  • Montreal, Quebec, Canada 2k Games Full time

    Cloud Chamber Job OpportunityWe are seeking a seasoned Lead Rendering Programmer to drive the development of our visually stunning game. As a key member of our team, you will oversee a group of rendering programmers and collaborate closely with concept artists, art directors, and other programmers to push the boundaries of Unreal Engine 5.Key...


  • Montreal, Canada Behaviour Interactive Full time

    Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour...