Game Design Director

2 weeks ago


Montreal, Canada Reflector Entertainment Ltd. Full time

Situé à Montréal, Reflector, une filiale du groupe Bandai Namco, est un studio de divertissement de renom qui travaille avec les meilleurs talents de l'industrie pour produire des contenus captivants pour des publics internationaux. En utilisant une approche transmédia axée sur la création d'univers narratifs riches, l'entreprise réussit à développer des propriétés originales captivantes qui attirent les fans sur diverses plateformes.

Sommaire

Le/la directeur.trice de la conception des jeux travaillera dans un environnement multidisciplinaire et collaboratif et assumera les responsabilités décrites ci-dessous.


Responsabilités clés:

  • Planifier stratégiquement le travail de son équipe de conception, en tenant compte des priorités de développement et des ressources ;
  • Collaborer et prodiguer des conseils sur le développement des éléments de jeu afin de s'assurer qu'ils sont bien utilisés pendant l'expérience ;
  • Développer tous les types de méthodes de gestion du contenu, les documents d'intention de jeu (pour tous les jeux et toutes les cartes), la macrostructure, la documentation de conception de niveau, les documents de direction de jeu, etc. ;
  • Être à l'écoute des besoins de votre équipe et être proactif afin de favoriser la créativité ;
  • Développer et façonner les systèmes et mécanismes de jeu et obtenir l'adhésion de l'équipe ;
  • Inspirer et motiver l'équipe pour atteindre les objectifs du projet ;
  • Rédiger des documents de conception de jeu de haute qualité qui contiennent de solides boucles de contraintes et communiquer clairement les concepts et les exigences à l'équipe ;
  • Maîtriser, soutenir et compléter la vision du concept du jeu ;
  • Maîtriser la conceptualisation de la boucle de jeu qui stimule les motivations du joueur que la vision souhaite développer ;
  • Conceptualiser, communiquer et documenter les mécanismes, les flux de l'interface utilisateur (IU), les boucles de jeu et la progression qui soutiennent la direction du jeu ;
  • Concevoir et créer des flux d'écran filaires optimisés pour l'engagement et la monétisation.
  • Établir, maintenir et améliorer les relations avec les ressources créatives internes et externes ;
  • Capacité à créer des scripts et à ajuster le jeu, la conception des niveaux et d'autres aspects pratiques de la conception du jeu.

Qualifications

  • Un minimum de5 années d'expérience en tant que concepteur de jeux et au moins (3) ans en tant que réalisateur, ou toute autre expérience pertinente dans l'industrie des jeux sur console ;
  • Expérience de travail sur un jeu publié, de la conception à la sortie, de préférence sur au moins un titre AAA-open world sur console ;
  • Connaissance de la manière de travailler avec les membres de l'équipe graphique et les autres membres de l'équipe de projet ;
  • Capacité à formuler des idées et à communiquer avec la direction artistique et à faire des suggestions constructives ;
  • Bon esprit d'équipe ;
  • Capacité à s'adapter au changement ;
  • Une attitude proactive et autonome;
  • La capacité à résoudre les problèmes et une ouverture d'esprit;
  • La capacité à travailler efficacement sous pression et à s'adapter aux changements.
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